An Introduction to OpenGL for Google Android Programming Environment
The Google Android platform supports OpenGL ES 1.0 (and some functionality of versions 1.1). OpenGL is a graphic library focused on 3D graphics.
Continue ReadingThe Google Android platform supports OpenGL ES 1.0 (and some functionality of versions 1.1). OpenGL is a graphic library focused on 3D graphics.
Continue ReadingLet’s continue talking about bitmaps and how to treat them in Android. This time, we will see how to get a Bitmap image from a URL to use it in …
Continue ReadingDuring tough economic times every penny counts and with gas prices jumping all over the place, it’s always nice to know how much you’re …
Continue ReadingIf you are a Bank of America customer and you happen to be using a Google Android smartphone you’re in luck! The Bank Of America App for Android …
Continue ReadingCalorie Counter allows users to search for the nutritional values for hundreds of thousands of products from major brands, supermarket brands and even …
Continue ReadingDo you tend to run a lot of errands? Or perhaps like me you tend to forget tasks unless you write them down? With Tag-To-do-List you can store and …
Continue ReadingWhen working with applications, developers can sometimes run in to a situation where they would like to create a view and then convert it to a Bitmap …
Continue ReadingOne of the best hardware characteristics of Android is the big touchscreen offered to users. But how do we interact with it? How do we tell Android …
Continue ReadingNow we know what content providers are, and how to retrieve information from them, it’s time to see what more we can do with them: adding, …
Continue ReadingWhen you need to view Microsoft Office files on Google Android devices there’s only one option that will give you access to Microsoft Excel, …
Continue ReadingIf you want to create richer applications in Android, you will need to know how content providers work. In this article we will see how to access …
Continue ReadingIn this article we will see how to create a more advanced menu within our applications. To do this we will learn how to create sub-menus and context …
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