Step 4: The Eyes
Have you ever heard that saying "eyes are the gateway to the soul?" Well it's kind of the same with your cartoon character!
Make a "New Layer" and rename it "Eyes." It's time to take advantage of the "Oval Tool" yet again, but this time, reduce the "Stroke Thickness" to 2.00 points or similar and change the "Fill Color" to white. Find a spot on your head where you want your eye and simply draw a small oval to represent your character's eye. Feel free to be creative here; make it as circular or oval, big or small as you'd like it to be.
Using the "Selection Tool," double-click the eye you just drew and move it around using your arrow keys for precision. Just keep shifting it around until you have it in the desired spot you want it.
Now, unless you're making a Cyclops, you're going to need another eye! To do this, simply copy and paste the eye you just created via the previously identified methods. As soon as you have your other eye, you can go ahead and drag it beside the original eye using the "Selection Tool."
By now you should have two white eyes on your character's head. To create the pupils, make a "New Layer" and rename it "Pupils." Select the "Oval Tool" and change the "Stroke Color" to "No Stroke," represented by a plain white box with a red line running through it. You'll also need to change the "Fill Color" to black.
Holding "Shift," create a small circle that will serve as your cartoon character's pupils. By holding the "Shift" key down, you're forcing Adobe Flash to make a perfect circle; leaving no opportunity for you to accidentally make irregular pupils. Position it within one of the eyes and then copy and paste the pupil into the other eye using the tactics previously explained.