Flash Game Development with Flex and Actionscript: Collision Detection
In part 5 we added some enemies and gave the player the ability to fire it weapons. In part 6 we will add collision detection to allow the player to …
Continue ReadingIn part 5 we added some enemies and gave the player the ability to fire it weapons. In part 6 we will add collision detection to allow the player to …
Continue ReadingIn part 4 of the series we added user input, and created a scrolling background to simulate flying over an ocean. In part 5 we will add some enemy …
Continue ReadingIn part 3 of the series we finally got to draw some graphics to the screen. In part 4 we will take this one step further and make the game object …
Continue ReadingIn part 3 we will add some graphics resources and display them on the screen.
Continue ReadingIn part one of the series we created the initial Flex application class. In part two we will be adding states and a double buffered rendering process.
Continue ReadingGet started with Flash game development. This article shows you which tools to download and details the first steps in creating a Flash game using …
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