Is there any easy way to work with Android Databases? How about if we could use XML to generate and manage our Databases! XML management isn’t only possible, it’s a great way to simplify the process of database management. Let me introduce you to the AndroidDataFramework Library.
In this article we will learn how to use the strings.xml file in our Android programming environment.
Learn how to create simple UI elements using Java code instead of XML in this easy-to-follow tutorial.
A Spinner is a UI element similar to the “Select” statement in HTML: A list of elements to choose from. Let’s work a bit with it.
Learn how to program the Google Android camera to take pictures in the simplest way via the Google Android Programming Environment.
When we are working with Android we inevitably have to deal with layouts and widgets. Let’s have a look at 2 layouts: AbsoluteLayout and RelativeLayout. We will examine their differences and also how we can construct a solid graphical interface with these two elements.
Learn how to create more complex pop-up windows or Alerts in the Google Android Programming Environment. This time we will learn how to organize our AlertsDialogs in a single Activity, and how to show a custom View in the Alert. Let’s go!
Let’s continue talking about Intents in Android, this time more complex examples will be shown.
If we are developing a complex application in Android with some Activities, for instance maybe we need to pass information from one Activity to another, we need to know how to pass information. Intents are the answer so let’s take a closer look at how they work.
In Android, we have an interesting tool to work with when we want to run background applications or processes. Let’s have a look at it!
How can we change the language of our Google Android application? Is it even possible? If we are developing applications we have to take this principle into account.
In our last article we learned the basics regarding how to deal with the new Android SDK, lets have a further look for a better understanding. We’ll talk about the new compatibility system and some new features and changes to the architecture.
A little while back Google released the new Android SDK version, known simply as “Cupcake”. Some changes are coming with this new SDK, so, lets have a look at it, and see what’s new!
In this article we will finish developing the Google Android Address Book Application.
Now we know how our application is going to be implement from our past lessons. (Analysis is very important when we are developing applications), it’s now time to implement it. Lets start with the ListActivity.
In this tutorial, we will create our own Address book in the Android Programming Environment, we’ll do this in a simple way so we can use some of the things we have learned in previous tutorials.
The Google Android platform supports OpenGL ES 1.0 (and some functionality of versions 1.1). OpenGL is a graphic library focused on 3D graphics.