Legend of Zelda Twilight Princess Walkthrough for the Wii -- Part 10 of 10 -- Sky Temple and Final Bosses

Article by sinisterporpoise (11,104 pts ) , published Oct 26, 2009

Figure out how to get to Ganondorf and how to defeat him. Face Princess Zelda under the control of the madman and free Hyrule from the strange influence Ganondorf has had on the world. When done, wait for Nintendo to release the next Zelda title.

Return to Telma's Bar

Link pushes a Statue in the Temple of TimeGo back to Telma’s Bar. You will find about a man named Rusi. Rusi has decided to hide in the northern part of Faron woods. Take the warp point back to the forest here. Find Trill’s shop and talk to the shopkeeper. He informs you that another ancient temple exists on the other side of the gorge. He’ll also give you a golden cuckoo.

Go through a tunnel until you come to a platform. Rotate the platform until you come to some bridges. Equip the gale boomerang and move the bridge to the appropriate position. Use the cuckoo to fly you over to the bridge. Use the bird to get to the other side as well and head toward the cavern.

Face the Skull Kid Again

A skull child blocks your entrance to this cave. He sends a few minions to attack you. Dispatch the minions quickly. (Spin attacks are the fastest way to do this.) When you have dispatched the enemies, listen for a trumpet sound and head in the direction it comes from. There are five more enemies in the next room.

Go to the Sacred Grove where you got the Master sword. Push the blocks here out of the way as necessary. When you get to Twilight Princess’s sacred Grove, swing at the pedestal with your sword and a statue will appear. Swing your sword at the statue and you will be able to enter the Temple Trill told you about earlier. Push forward and destroy any Twilight Creatures that get in your way.

Entering the Temple of Time

Link in the Temple of TimeMidna alerts you to the missing statue. You can confirm the location of it by using the master sword to enter wolf mode. The good news is that this dungeon is not complicated and does not require you to solve many puzzles to get to the end.

Equip your clawshot and grab one of the mini statues. Place the mini statue on the switch in the room and a chest appears. Take the small key from the chest and climb up the stairs. Occoco awaits you there. Use the small key you just obtained to get to the second floor of this tower.

The second floor of the tower contains some pottery. Do not break all of the pots in this room. You need to place one pot on a switch to open a gate. Break another pot to open another gate and walk into the next room. Another gate exists at the northern end. Place pots or statues on the two switches by the gate to gain access to the next area.

Some dungeon designer decided to experiment with electricity in the next room, but you do not need to worry about this gate. Go to the top of the stairs instead and glide over the broken area with your spinner. The staircase leads to the next floor.

Whoever designed the dungeon seems to be fond of statues. They might have hired Link to rearrange the furniture, but it’s more likely that Link is here to clear the Temple of some of its more dangerous monsters. The statue obviously goes on the switch.

When the next door opens, walk through it. Turn the statue counterclockwise and then find the lever on the chandelier, pull the lever and cross. Figure out what to do with the next statuette you find and a door will open. Walk across the room until you come to two statues. These statues actually will attack you. Defeat the statues and go over to the chest that they guarded. Get the small key and use it on the locked door to the east of the chandelier.

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