Mega Man 9 (Wii Walkthrough) (Page 8 of 8)

Article by Gustavo Lequerica-Calvo (7,977 pts ) , published Jun 11, 2009

Second Sub-boss: Shark Attacker

Use a mix between Laser Trident and the Mega Booster, avoid his attacks and snap him when his defense is low.

Dr. Wily's Castle: Third Part

Move to the right and you will come across two Stompers. After you defeat them, you will be in a room where gravity is inverted, defeat the enemies (they are going to be enemies you have seen in other levels, so you will know what to do) and follow the path until you get at the very end and get a energy capsule, drop down, kill the diamond, drop down again and then go to the right.

When falling, hold the left cross to land on the left side of the screen, you will land on a platform, then drop down again to continue to the next area, but don’t forget to kill the enemies in the process or they won’t let you move on.

When you reach the new area, you will find yourself in a new gravity room. Is similar to the other one you faced previously. Stay as far left as possible because if you go to the right too much you will be grabbed by a those robots who look like helicopters and it will throw you on the spikes. The next scene is similar as well as the one after, but in the last one you need to launch yourself to the left to get to the ladder to the top.

The last room and the one before the last boss, is quite tricky and you can lose because of the Mets, they are everywhere, but not all the Mets are real, some of them are false and can be killed more quickly. When you pass the Mets you will find a Stomper, kill it and go to the boss gate.

Third Sub-boss: Devil Amoebas

The amoebas are not that difficult, they can be defeated with the Black Hole Bomb. Be careful of how they pass their weapons to one another. The only one moment when you can shoot at them is when the eye of the middle opens.

Dr. Wily's Castle: Fourth Part

As any other Mega Man game you have to face again the Robot Masters by jumping into their pods before facing Dr. Wily. When you defeat them, it is time for the final battle

O----O O----O

| GM | | PM |

O----O O----O

O----O O----O

| CM | | TM |

O----O O----O

O----O O----O O----O O----O

| SW | | JM | | HM | | MM |

O----O O----O O----O O----O

GM = Galaxy Man

CM = Concrete Man

SW = Splash Woman

JM = Jewel Man

HM = Hornet Man

MM = Magma Man

TM = Tornado Man

PM = Plug Man

Dr Wily: Strategy Guide

Phase One:

The trick with this phase relies on the use of the arm cannon; every time the robot shoots some eggs, you need to make them explode on the robots face. That’s the trick with the first stage.

Phase Two:

The best weapon with the second phase is the Concrete Shot, but it will be a little difficult because Dr. Wily will hover in the air and land on you. To avoid this just stay in the left corner. When he is near run to the right corner and shot him a few times avoiding his fire attacks.

Part Three:

The last phase requires a lot of patience as you have to wait until Dr. Wily is on the same level as you. When Dr. Wily is in the same level as you, shot a Mega Booster shoot, avoid his attacks, and repeat the process until he dies.

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