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Bethesda Softworks is a well established company, having been around for longer than 20 years with a variety of games for
PC and consoles. They started in the mid-80’s with some sports simulations (‘Gridiron!’ - ‘Hockey league simulator’,) and then released various other titles ranging from action-adventure platformers to racing games. FInally, they settled on what made them popular, or the Elder Scrolls series.
The company were acquired by ‘Zenimax Media’ in 1999, founded by Chris Weaver or the original founder of Bethesda. It is currently based in Rockville, Maryland, moving from their original location in Bethesda, hence its name.
The Elder Scrolls series begun with the release of Arena in 1994 and subsequently the release of Daggerfall, where the important innovation was primarily randomly generated terrain and dungeons. These two titles already showed much of the promise for what was to be a gargantuan advancement in open-ended RPG gaming, in terms of both diegetic and non-diegetic elements. In essence, a world that "stimulates emergent narratives."
In 2002 ‘The Elder Scrolls 3: Morrowind’ was released for the Windows and Xbox platforms, and many of those who bought it or were involved, couldn’t help but feel that something new was happening.