And here we come to the part I find the hardest to judge about Risen: the gameplay itself. To put it simple, Risen... is Gothic. That has both the positive and negative aspects.
From the lighter side, this game delivers oldschool gameplay much like Gothic 1 and 2. Fights are hard and demand preparation and analysis of terrain, exploration is still fun and entertaining, some of the quests are quite interesting, and the world is living and breathing, so the immersion is immediate and deep. The storyline, although predictable, is reasonably well written.
From the other point of view, Risen does not improve upon the Gothic series in any way. The crafting is even more restricted than in Gothic 2, and I was especially saddened that you can only craft swords, although there are axes, hammers and staves present ingame as well. Fights are better because the AI now understands how to fight in packs, but that is the only thing that I recall as an improvement. Oh, there is another one, though - considerably less bugs, especially compared to Gothic 3.
Overall, if you are hungry for more Gothic style RPGs or new to the series and in search for a hardcore RPG, there is no reason to miss Risen. On the other hand, this game doesn't bring anything new to the table, so if you have had enough of Gothic, this may not be a title for you. The choice, as always, is yours.