Graves and Lang have a single weapon, and they stick with it. This choice of only using upgrades and add ons to improve their weapons can serve as a way of making players use teamwork, or like it did for me, frustrate them. For those that want to utilize the teamwork, the friendly AI does a pretty good job. Players can tell the AI to go to locations or attack enemies, even if you are under heavy fire. While ordering him, he does an alright job of following orders with relative ease. I did however run into several occasions when he would sit there doing nothing while enemies were right next to him. His reliability is an issue in a game which revolves around team play. The enemy AI is another thing altogether. While compared to other games, the enemy AI seems clumsy and disorganized.Their animations are poorly made and their interaction with the environment is little to none.
While walking around the various places, you can easily notice the high amounts of explosive materials placed around key locations. These placements feel tacked on and the graphics aren't amazing enough for you to enjoy the explosion. The environment can also be affected by these explosions, but not to a gameplay changing amount.
The key portion of this game's gameplay revolves around the intriguing cooperative mode. Rather than playing with the AI, you can play with a friend via LAN or online. You can play through the relatively short campaign (5-6 hours) with them which can be mildly amusing. However,the gameplay doesn't do much to make it fun for you to play with your friends. A bright side is that I did not encounter any network issues are lag that would ruin the mindless shooting.
The gameplay to me is just about average when comparing to other first person shooters. Don't expect a mind blowing experience, as there are better titles out there for around the same price.