Shellshock 2: Blood Trails is another terrible war-based zombie extravaganza! Rebellion Developments really is new to the FPS

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genre, but they should know this content has been done badly before. Another helping of tasteless and moronic zombie-mash was a bad choice for a first effort.
It takes awhile for this FPS experience to pick up speed, which is something that you don't usually see in a FPS, and it doesn't work here at all.
This game's idiotic combination of terrible location designs strewn with rocks, branches, and crumbling buildings is boring to look at and even worse to try and play in.
You don't walk over ammo and items to pick them up in this game, you have to find the right angle and manually pick them up. This is a terrible design; they obviously didn't play or look at other FPS's in the genre, before starting work.
Your enemies will often stand around staring at you waiting to die, and then they'll randomly start swinging at you or suddenly start re-spawning in unlimited numbers. In addition, their movements and often your own, will slow to a crawl or stop and then start at random, it makes for a frustrating experience.
The monotonous corridors put me to sleep at times, especially after going through a series of these amazingly boring environments.
You can crouch in this game, but the game designers didn't realize it was to provide yourself with cover, instead of put you in the line of attack of hundreds of invisible attackers that suddenly appear.