What's your wolf? Review of The Path

Written by:  • Edited by: J. F. Amprimoz
Published Jun 9, 2009
• Related Guides: Video Game
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Review of The Path - an original, unorthodox and eerie interactive fairy tale filled with philosophical and artistic metaphors. But is it a video game?

Introduction

Reviewing The Path is a difficult thing to do. More than once I have stumbled upon the same question while browsing different gaming forums - is it really a computer game? While the definitive answer is more likely to be positive, considering that you control a fictional character in 3-D environment with a certain goal to accomplish, The Path, in my opinion, is first and foremost an artistic and philosophical statement.

Described by the developers as a "short horror game", it is indeed short in the way that you can "finish" it in a couple of minutes. However, this is certainly not the meaning behind this project, and the various metaphors and associations it brings in your mind can result in hours, if not days of pondering about the meaning of game's content, as well as triggers and definitions hiding in your own subconscious mind. Let's start a step-by-step analysis of this weird, alien entity in today's gaming world of frags, damage per second, levels and hyper-challenging AI opponents.....

Graphics
Rating Good

A moment of sunshine
click to enlarge
The reason I'm not fiving a full five points for graphics is that, judging from a completely objective point of view, technically they are not that impressive - this is not your typical thousands-of-polygons-per-model action game, with characters so realistic you would swear you see them sweat and environments that sometimes look better than real life... No, The Path features rather simplistic 3D graphics that could be seen in a game a couple of years old, and shows no jaw-dropping, revolutionary rendering that would be a topic of discussion for weeks and a challenge for your GPU.

For the opposite as to why such a title deserves a rating of "good" in my eyes... Static screenshots are rarely a fair representation of what you see in game, and that cold not be more

Welcome to the forest
click to enlarge
true than in this case. The polygon count and other technical details slip from your mind, as the visuals work for the very purpose they were intended - setting the mood. The Path can be described as eerie and unsettling, and graphics contribute to that very well. The gamma and colour palette slowly, but constantly shifts, weird symbols crawl around your view, and you walk through depressing gray and disturbing forest to step out in a happy clearing full of sunshine, colorful flowers and joy - or the other way around... The visual style is quite grotesque as well, and, combined with the twitching colors, splatters and little images appearing and disappearing as you move through the game world, really succeeds in creating a strong, unforgettable impression.

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