Gobliiins Review -The Classic Puzzle Series (Page 3 of 3)

Review of Gobliiins by Gustavo Lequerica-Calvo (7,977 pts ) , published May 30, 2009

Goblins Quest 3 Image Gallery

Meet Blount, the New GoblinA Weird Looking Scenario

Gobliiins Quest 3Rating Average

In 1996 Sierra Entertainment acquired the game. They decided to incorporate the suffix Quest to the title to make a relation to previous games such as King's Quest. The Gobliiins series' charm had faded somewhat; the second installment not selling to the developper's expectations. The name change didn't work: not many people paid attention to the third installment.

Sierra ignored the second games' storyline by stating that Blount, a new Gobliiin, was in fact the prince in need of rescue. The fans hated that movement as the second game had you rescuing a different prince and didn’t have an open ending.

The gameplay was kind of poor; not only in controlling th characters but in the failed attampt to bring back the first game's mechanics as now the player could go between different rooms that were interconnected by each other.

GameplayRating Average

The gameplay is terrible; the player can control only one Goblin, named Blount, defeating the point of the series' gameplay. The puzzles are extremely easy and the graphics/sound fail where the other two games succeeded.

As opposed to the other games, the third installment is extremely linear and it doesn’t go deep with the story. It is really light in terms of narrative as the game never reveals more about Blount than his being a journalist. The narrative of the game is really weak, but also the gameplay itself is really lame as it seems the developers didn’t know what to do with the gameplay aspect. It even seems erratic at times because in one level the player can play as Blount's hands. Also the items that Blount use seem to be useless as it is possible to move on without using much of his paraphernalia.

The graphics and sound are average at best: they compose one of the negative aspects of the game, probably because Pierre Gilhodes didn’t had any involvement in this installment and maybe that was the reason why the third episode failed so much. The difficulty is not an obstacle, all the puzzles can be cleared in matter of minutes and there is no real challenge at all.

Because of the lack of originality this game receives a gameplay rating of 3 over 5 stars.

OverallRating Average

The third chapter of Gobliins is a terrible game, there is not enough patience in this world to end a game so frustrating like this one, not because is difficult but rather because is lame. It is not worth playing and even if you can find it don’t waster your time. Play the first two games instead, which are excellent.