The environments in Legendary are generic looking, with basic textures and details in the buildings, and dull and lackluster colors that kind of put your eyes to sleep. It's very similar to the dozen-and-one other shooters out there like Soldier Front or Sudden Attack. Lines appeared occasionally on the screen when moving from one area to another and the sides of some screens were jagged.
Legendary has level designs that use a host of generic themes and objects that have been done before. The layout of the levels is cluttered with objects that, while destructible, just get in the way. The cluttered nature of the environments makes shooting and moving a problem in areas filled with objects.
The scripted scenes included with Legendary are annoying rather than entertaining and most of the battles have design flaws and technical problems that affect the entertainment level of the game play. Quite a few of the included scenes are heavily pixilated, pre-rendered cinematics, and the real time scenes are no better.