Setting up the game is quick and straight forward, requiring the player to pick his civilization, number of opponents (both human and computer controlled), computer AI type and even has the option of setting up a play-by-email game!
Like many strategy games, the game follows a turn-based pattern, with the player able to make various decisions about movement and the territory he wishes to take command of.
The aim of Advanced Civilization is to guide your chosen civilization from the Stone Age, through the Bronze Age and finally to the Iron Age – with the first civilization to make the progression winning the game.
Gameplay takes place in phases. First of all there is the settling phase, at which point the initial tokens are distributed among the players and a starting territory is selected (based on historical proximity). From here, it’s time to build ships and begin trading with other civilizations, with the major traders more likely to proceed through the civilization advance chart.
At some stage during the game, conflict with one or more opponent is likely – this is handled on a strength and movement basis, with the stronger units able to move fewer times per turn.