Classic Game Reviews - Call of Duty

Adapted by:  • Edited by: Bill Fulks
Updated Aug 6, 2011
• Related Guides: Call Of Duty
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Despite being eclipsed by its successors and surrounded by a sea of World War 2-themed shooters, the original Call of Duty still appeals for its solid gameplay and innovative level design.

Overview

Call of Duty is best known for its big set pieces and short but intense battles. Players jump into the boots of Americian, British, and Russian soldiers during three separate campaigns, taking them from Normandy to Stalingrad. Even though it falls short due to graphical limitations, Call of Duty strives for a cinematic quality, leading players in desparate charges against overwhelming odds or fending off dozens of enemy soldiers with the help of trusty squadmates.

Call of Duty Wallpaper Some of the scenes from the game are plucked directly from Hollywood blockbusters. American paratroopers landing behind enemy lines hours before Allied forces land on the beaches during D-Day is reminiscent of Band of Brothers, and the Russian defense of the river at Stalingrad is almost Enemy at the Gates scene for scene.

Released in 2003, the game's had eight years to age like a fine wine, and the campaigns are still as fun and (at times) frantic as the first time storming Berlin in the final days of the war.

Call of Duty deals exclusively with the European theater in World War II, and players would have to wait years for Call of Duty 2 to play in north Africa and World at War for Pacific campaigns. Even though there are plenty of other WWII shooter franchises (Medal of Honor, Battlefield 1942, Wolfenstein), Call of Duty is the most popular by far, and the initial game's success necessitated half a dozen sequels which all stick to the same winning formula.

Since Call of Duty was a PC exclusive for many years, console gamers never had chance to try out the first game until recently. What made Call of Duty so beloved, but has it been forgotten in the years since its release?

CoD Story
Rating Good

It's World War II, so Infinity Ward only had so much leeway when writing a new story. Call of Duty features three separate campaigns, following a single soldier each from the American, British, and Russian armies. A common thread to most Call of Duty games is that you start out as a green recruit fresh out of training, and that holds true for each campaign.

Air Battle 1 Between missions, loading screens feature a journal updated with the latest developments in the campaign, and it's the main way you learn about your character - where he came from, what his fears are, and even how he hopes to survive the war. These journals also provide updates on the missions on which you're about to undertake, such as what kind of military intelligence there is, what kinds of enemies to expect, and your squad's feelings. If it seems like a suicide mission, you'll find that written down.

Scripted events in mission provide the rest of the story. In the CoD campaigns, you'll find yourself jumping out of an airplane hours before thousands of soldiers storm the beaches at Normandy, retaking Red Square with hunreds of other Russian "volunteers," and even storming the Reichstag.

Features
Rating Excellent

Unlike many shooters, Call of Duty is pure action. Half-Life 2 has physics puzzles. BioShock gives players all sorts of unique abilities. Crysis had its nanosuit with invisibility, armor, and increased speed. Call of Duty has none of that. The game knows what it does well and doesn't branch out from that.

Call of Duty 1 You never even have to open doors in the game. Enemies may surprise you by flinging doors open and storming out of a building, and your squadmates may kick doors in so you can take a building, but you yourself will never open a single door. After all, what do doors do other than slow people down?

That frantic pace means you'll finish the campaign in under ten hours, less if you have it on an easy setting. Call of Duty difficulties range from recruit (play it in your sleep) to veteran (just quicksave often), and turning the difficulty up can make your next playthrough frustratingly difficult but ultimately rewarding. Not only do enemies hit harder at veteran, but you'll find that most health packs are conspiculously missing. There are few things as heart pounding in video games as fighting a dozen enemies when you start the battle with 10 health. You just hope that nobody decides to fling a grenade your way.

Leaning's also incredibly useful, and fans everywhere were dismayed when Modern Warfare 2 took that ability out. Leaning around corners doesn't mean you can't be hit, but it does make you a much smaller target.

Sub-machine guns are of course good for close quarters combat in buildings and bunkers. Rifles are better for fighting across fields and down streets, but they're surprisingly effective up close as well. The only weapon that performs poorly against nearby enemies is whatever sniper rifle is available to you. Considering that sniper rifles and their ammo are rarer than normal rifles, you'll be using the latter far more often.

Gameplay
Rating Good

The original Call of Duty is the only one in the series to not feature the regenerating health bar common to most shooters today. Instead, it's the classic "find a health pack" gameplay, and on harder difficulties, those health packs are precious indeed. It's easy to forget how difficult shooters used to be compared to the toned down console-fied experiences of the past few years, and by difficult I mean you'd better have quick enough reflexes to drop those Nazis in half a second.

United Offensive 1 Most levels are the "kill Nazis and blow up artillery guns/tanks" variety, but a few stand out for being innovative and exciting at the time. Immediately after the dam level, there's a lengthy car chase in which you fend over hordes of Nazis riding motorcycles and other automobiles. The chase ends at an airport, where you man a powerful anti-aircraft gun to shoot down incoming bombers and fend off infantry closing in on your position.

There's also the mandatory tank level through a city, featuring tons of destructible buildings and camouflaged Panzer tanks. Beyond that, it's a pretty typical FPS experience. The skeleton of a story helps differentiate this from other WWII shooters, but CoD's gameplay generally sticks to a tried and true formula.

Call of Duty AI
Rating Good

Another big advancement Call of Duty introduced follows one of the game's slogans: "no one fights alone." Instead of players essentially being Rambo and toppling the Third Reich by themselves, AI squadmates help you fight through the game's three campaigns, a series staple which has carried through to the franchise's newest offerings.

Call of Duty 2 Squadmates aren't perfect soldiers. They take cover, run away from grenades, and possess some basic strategies to try to outflank enemies, but Call of Duty's AI is unremarkable but acceptable. There were a few times when they ran out into live machine gun fire (taking one for the team, I guess) and needlessly wasted their lives. Thankfully, I usually picked up more squadmates further along in the level.

Even with some help, prepare to do most of the heavy lifting yourself. Call of Duty is notoriously scripted, and you won't be able to advance through most areas without killing 80% of the Nazis yourself. There are a few levels in CoD where you go it mostly alone, such as the dam, ship, and Russian sewer levels, but these are few and far between.

CoD squadmates, on the other hand, contribute more to the general feel of the game. It's a huge step closer to actually reenacting a war, at least as much as a video game can manage.

The Weapons of Call of Duty

Weapons behave about as you'd expect from a WWII shooter with your usual assortment of submachine guns, rifles, and grenades. This territory's been covered dozens of times now, and there aren't any big surprises in your arsenal.

The big difference is that for the first time, players were able to actually look down the sights to aim at enemies. Sniper rifles have always allowed players to zoom in, but trusty old iron sights weren't really utilized before Call of Duty came around. However, you actually have to aim down the sights to hit ranged targets. It's easy enough to blast away at a close enemy with a Thompson SMG, but rooting out that sniper takes a bit more precision.

Each campaign features unique allied weapons, but you'll be able to pick up any of the Axis weapons off of dead soldiers during any campaign.

American

  • Colt .45
  • Thompson
  • M1 Garand
  • M1A1 Carbine
  • BAR
  • Springfield Sniper Rifle

Air Battle 2 British

  • Colt .45
  • Sten SMG
  • Bren LMG
  • Lee Enfield

Russian

  • Luger
  • PPSh
  • Mosin-Nagant (and scoped version)

Axis

  • Luger
  • MP40
  • MP44
  • Kar98k (and scoped version)

There are a couple miscellaneous weapons scattered throughout the game, but they're usually specific to a certain level. You'll use the panzerfaust rocket launcher to take down tanks in a few levels, and the venerable FG42 can be picked up off German paratroopers in the first full mission of the American campaign.

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