Mass Effect 2 Interview with BioWare's Dorian Kieken
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In this interview with Mass Effect 2's Development Director, Dorian Kieken, we discuss UI refinements to make a more shooter-style and flowing experience, while developping character and evironments to enhance depth in those areas. Exploration will likely be far more interesting with fuel limits on your ship and planets designed with individual attention instead of the cookie-cutter feel they had in the first Mass Effect.
For context information and highlights, or to post a comment or question see this write up of the Mass Effect 2 Interview.
Thanks for listening!