Here's a little something to lighten the moods of our serious MMROPG players out there.
While browsing around YouTube looking for things to amuse me other than the morbid Happy Tree Friends episodes, I stumbled across this video clip about WoTLK. WoTLK is one of the installments to the MMORPG, World of Warcraft - the Wrath of the Lich King.
It runs about 3:42 minutes, and features basically, a major bug in the floating city of Dalaran.
Quite funny actually, if you're an MMORPG player - players unaware of the bug walk pass it and plunge down in the abyss that is the normal lands. From then on, you are greeted to almost four minutes of watching players trying (and failing!) to cross the path.
Towards the end, however you are taught How to Properly Jump and How to Miserably Fail.
If you're interested, try searching for the video clip on You Tube and take a gander at it yourself.
I guarantee at least a minute to a minute and a half of dry laughs and head shaking. (To the gamers out there, maybe a vote of symphathy to those who died, after all it is irritating to have to travel as a ghost back to your own body now is it?)
Now I bet you're probably thinking, its a big hole, what's so special about it and why are so many people having trouble jumping past it?
Here's the clincher.
The area where players fall back down to land is actually supposed to a walkable area! Hence the bug, readers.
The pathway in the floating city of Dalaran, (which a lot of us consider to be one of the best game zones in the area, hint for a new article!) leading to the three banks and the four inns actually has the skin meant for the tiles to the floating city.
As my friend said, the cosmetics was there but the physics wasn't. Hence the confusion.
Imagine your surprise and irritation while you casually stroll across this area and are dropped down to the land where you join the masses of corpses and skeletons who have fallen before you.
So word of advice gamers, things aren't always what they seem. Even the tiles that are supposed to cradle you from point A to point B might not be as solid as you think. Just remember, you can always jump. :)