Dragon Age Origins Tactics: Runes and Enchantment Guide

Written by:  • Edited by: Bill Fulks
Published Dec 7, 2009
• Related Guides: Dragon Age Origins

One way to gain an edge in battle is to enchant your fighter's weapons with runes. Different runes feature different enchantments which means you can change runes based on the tactics needed for a fight. This runes and enchantment guide breaks it down.

How Enchanting!

As you proceed through Dragon Age Origins you will collect various runes from dead enemies and from treasure chests. In fact, you'll probably pick up these runes before you've ever run into an enchanter or a weapon which can be enchanted, so their use can at first be confusing.

This guide will help you figure out what runes do and how to use them, and also decide which runes you wish to place on your weapons.

The Basics of Runes

Using the right Enchantments give you a tactical edge in Dragon Age Origins
click to enlarge
Runes can be found all over the world. They are not only found as loot but also given as quest rewards and available for purchase at various vendors. Once you've gained a rune it sits in your inventory, useless, until you use enchantment. You can't even use enchantment until you finish Lothering and meet a father and son pair of traders who will be common faces throughout the game. The son is able to enchant items at your request, and he doesn't even charge for it!

Weapons which come slotted for runes will appear as such when you view them in your inventory. Once you've found a weapon of this kind you simply need to go back to the enchanter and ask him to enchant it for you. A simple drag-and-drop enchantment interface appears. Enchantments can be switched out at any time by going back to the enchanter.

The runes themselves come in a variety of effects and strengths throughout the game. In rank of power from worst to best they are titled Novice, Journeyman, Expert, Master, and Grandmaster. Grandmaster runes are extremely rare, so if you like enchanting weapons pick them up when you can!

Rune Tactics

Your rune slots on a weapon are limited, so you will have to decide which runes are worthwhile and which are not. This can be a tricky question.

The Flame, Frost, and Lightning runes are straight element damage adds. They are useful in a large number of situations and I personally favor them over most other runes in most other situations. Besides the occasional baddie which is resistant to the element type you're using, they are always active.

Silverite and Cold Iron runes do extra damage to Darkspawn and Undead respectively. The rate of damage they add is double that of the elemental damage runes, so a grandmaster Silverite run does +10 damage against Darkspawn. These are not great runes for an everyday setup, but there are instances where you'll want to go back to camp and switch your runes out. For example, you fight many Undead in Redcliff, so packing a Cold Iron rune is a good idea.

The Slow and Paralyze runes have a chance to slow or paralyze and opponent, with the chance increases with rune quality. The chance seems low, so I don't generally like these runes, although a Rogue with a Paralyze rune can be useful.

Finally there are the Dweomer and Hale runes which add spell and physical resistance, respectively. Given the large number of items and spells in the game that can increase resistance or grant temporary immunity, I don't find these runes useful at all.

Final Words

Learn to love runes. They can provide a significant advantage in combat. If you're having trouble with a specific section of the game, think about what runes you have or can buy and how those runes might effect your battle. To prevent spoilers, I'll use Redcliff as an example again. Players who find the long fight against the undead difficult would do well to run quickly back to camp and enchant their weapons with some Cold Iron runes. Learning to use runes well is just another little thing one can do to gain and edge in Dragon Age Origins.


Comments

Showing all 14 comments
 
Kain Aug 20, 2010 12:51 PM
How to make slots?
How to make slots on weapons?
Brody Bennett Jun 26, 2010 11:28 AM
location
is there any other locations to enchant weapons in the game
guru Apr 30, 2010 8:24 PM
Location of enchanter
It seems one of the only places to enchant your weapons is at the party camp or just before the end of the game
The party camp can be accessed in the top right square of your world map.
Hawke Mar 31, 2010 12:52 PM
Lothering is dead
Where can I find the father and son to get my weapons enchanted with Runes. I met up with them camping once, but I can't find them anymore. I know they left Lothering, but where to find them?
PLUZH Mar 11, 2010 2:59 AM
the keening blade
the keening blade is a one handed sword and is one of the best in the whole game i believe and you can put 3 runes into it. having said that in order to get it you have to unlock a unbound quest and fight a really tough boss...but at the end its worth it.
Aarn Mar 7, 2010 9:37 PM
slotted weapons ?
where are the slotted itemsin Dragon age?? i found 6 runes but no weapons or armor with a slot where they at? how do you find them?
d_pool Jan 27, 2010 6:30 AM
Cancelled out ?
If one enchants a weapon with a frost rune and then a flame rune will the 2 cancel each other out ? ie. will one render the other useless ?
sunny Jan 18, 2010 11:41 PM
RE: Dragon Age Origins Tactics: Runes and Enchantment Guide
hey guys it is better to enchant all the primary weapons of your teammates each with fire,electricity and cold. if you need any assistance regarding weapons and armors do reply
Lars Jan 10, 2010 6:55 PM
Re: Barbra
Enchantable weapons are ones that have empty squares in their compare screen. the number of squares is the number of runes that yopu can put in. Hope this helps
Barbara Jan 4, 2010 8:13 PM
Runes and Weapons in Dragon Age
Thanks for the well thought out explanation. I met up with the dwarf father/son, did the enchantment thing where a new window/box pops up. The runes are listed at the bottom but in the box above it, it says "nothing available to enchant." I'm scratching my head b/c I have the deadspawn sword which I believe is enchantable.

My question is how do I bring the weapons in to be enchanted. I'm feeling a bit dull, awkward and frustrated at the moment. Kind of stumbling around trying to make sense of it. It's not the least bit intuitive and nothing in the manual explains it.

Thanks, in advance. =)
Bruce Dec 21, 2009 8:44 AM
will
hey will there are two dwarves you help save close to the beginning of the game, a trader and his son. All you need to do is on the world map, go to your camp site (upper right corner of world map) and you will see them next to a wagon by your campsite. I have a sword called The Oathkeeper which can be enchanted
will Dec 17, 2009 11:47 AM
who adds the runes?!?!?!
i cant find any one to add them to the weapon in the game and i have a ton of runes. i am with the dwarves right now
M.S. Smith Dec 11, 2009 11:39 AM
Don't Worry
I do not off hand know the name of an enchantable weapon, but I also encountered what you did. You end up getting runes even in he very first part of the game, but I don't remember actually getting an enchantable weapon until Orzammar. You will not a weapon is enchatable because its description will have empty boxes at the bottom.
dt Dec 11, 2009 10:23 AM
enchantable weapons
hi!
thanks for the helpful article/[posting! I have collected many, many runes but yet to figure out how to use it on a weapon. while you have mentioned only certain weapons can be enchanted, can you possibly list an example or two of such a weapon? where to find enchantable weapons?
 
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