
click to enlarge
The warrior talents are divided into four main sections. The first section is the general warrior tree which works no matter what the warrior is armed with. These talents are not as exciting as some of the weapon-specific talents, but they are still very useful and some, like Threaten (which taunts enemies) are basically required.
The first weapon specific talent section is the Dual Weapon category. The talents in the Dual Weapon category are focused on allowing a character to use two weapons more accurately and on special attacks which allow the warrior to attack with numerous strike in a small period of time. Dual Weapon warriors can be very deadly, but don't have a lot of control over the battle due to a low number of crowd control talents and no real defense talents.
Sword and Shield, the second tree, focuses on the traditional sword-and-board warrior. It has one offensive line and two defensive lines. The most useful trait of the Sword and Shield talents is that a warrior who specs heavily into these talents will be able to take talents that make him or her entirely immune to flanking attacks and extremely resistant to incoming arrows.
The Two Handed section focusing mainly on doing a large amount of damage in one big hit and also focuses on debuffing enemy armor and knocking enemies prone. Like Dual Weapon warriors, Two Handed warriors don't have much when it comes to defensive bonuses. However, they do have a very effective low-level knock down, Pommel Strike, and Stunning Blows. This makes them somewhat more tactical when compared to the sheer offensive fury of a Dual Weapon warrior.