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Let's take a look at Captain Teemo's four skills and passives.
Passive: Camouflage
After taking no action for 3 seconds, Teemo becomes immediately stealthed indefinitely. Upon leaving stealth, Teemo gains +40% attack speed for 3 seconds.
Teemos passive is perfect at all stages in the game. It is great for setting up traps and fleeing enemies. You can use it in the brush to hide or surprise enemies.
Blinding Dart (Q)
Deals 80/125/170/215/260 (+0.8 AP) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
This skill allows Teemo to harass his opponent(s) in lane. It has a long range and can deal an annoyingly large amount of damage over time. Due to the 2.5 second blind at max level, it can protect you from AD champions like another Teemo, Ashe, Caitlyn, Vayne, Tryndamere, or Master Yi. Anyone who is dependent on auto attacks. This can give you the leg up in a 1v1 fight as you can get many free hits on the enemy.
Move Quick (W)
Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.
Move quick is like a free Ghost Summoner Spell. This allows you to push another lane and get away with ease as the enemy sends half their team to stop your push. Move quick is great for getting in a few more auto attacks or delivering the finishing blow with a Blinding Dart (Q) in lane. Max this second after Toxic Shot (E).
Toxic Shot (E)
Teemo's basic attacks poison their target, dealing 9/18/27/36/45 (+0.14 AP) magical damage upon impact and 6/12/18/24/30 (+0.14 AP) magical damage each second for 4 seconds.
This is the skill you must absolutely max first (other than your ultimate of course). It has no active ability or mana cost and is applied to all of your auto attacks (passively). This is your primary source of damage and the poisonous effects really add up when you build with attack speed.
Noxious Trap (R)
Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed by 30/40/50% and deals 200/400/600 (+0.8) magic damage over 4 seconds. Traps last 10 minutes.
In addition to his other skills, his mushrooms are the cherry on top. They drastically increase how annoying he can be.
Skilling Order Per Level:
- Toxic Shot (E)
- Move Quick (W)
- Toxic Shot (E)
- Blinding Dart (Q)
- Toxic Shot (E)
- Noxious Trap (Ultimate , R)
From there, keep maxing Toxic Shot (E) to increase your auto attack's damage. Second, max move quick and lastly Blinding Dart (Q). Obviously, be sure to take your Ultimate at levels 6, 11, and 16.