Needing a bit of help in Nancy Drew: Stay Tuned for Danger? Then this walkthrough is made for you. Read on to find out how to help Nancy solve the crime.
Bomb Threat
At Aunt Eloise's house, a package from Hannah Gruen from River Heights (the Drews' housekeeper) awaits Nancy. Inside it is a letter and a videotape. If you want to know what's in the tape, pop it into the VCR machine and watch. After watching it. go on up the stairs and take a rest. You do know that even detective needs their beauty rest. So sleep for the night and leave the sleuthing to tomorrow.
A fresh new morning! Time to go to work, so head on off to the WWB studio and try to get a headstart on the case. To do so, go to Rick's room and enter. Uh-oh! Looks like someone's been in Rick's room and did some serious vandalizing. The words Die Rick is smeared on the mirror and remember the missing tape recorder? Well it's here and a cute little note attached to it says "Play me".
Once you play the tape recorder a sinister voice will start talking about blowing Rick up to smithereens. Uh oh! What could that mean? I think this case needs a little more looking into, so using the screwdriver we swiped from the set - let's do some more internal probing. Use the screwdriver four times to get the case to open and inside will reveal a bomb tick ticking away! You need to disarm and luckily, we have the wire cutters to do the job. However, you need to cut the wires in the proper color. So how do we do this? Ok remember Mattie's scripts and the highlighted colors in her script? Well that's the order of the wires that need to be cut. So what was that again? Ahh, yellow, red, orange and blue. Whew! Now the bomb is disarmed and we're safe.
Talking to Ned, Bess, George and Pappas
After the bombing incident, phone calls from Ned and Mr Pappas await you at Aunt Eloise's house. You don't have to worry about calling Ned back because the cut scene will immediately take you back to the house, on the phone with Ned. Unfortunately, the talk will be cut short as William Pappas will be on the other line. Pappas will be inquring about you and the only no-no here is to say that you're Brenda Carlton. Any other questions can be asked. At the end of the phone calls, you'll be receiving another note from Mattie that George has been asking you to call. Why don't you call her and Bess? Ask them about anything and everything. By the way, did you know that Millie Starthorn actually owns the studio?
After your calls, a letter that's actually addressed to Mattie will be on the desk beside the phone. It's the entry code for the Talent Entrance. That just means you can do some exploring at night now, hurray! So go ahead and switch to Night Mode.
The Studio at Night

Now going to the World Wide Broadcasting Headquarters, you will find that the main door is closed so you have to go inside via the Talent Entrance. The code you need is 3689 from the note you got at the house earlier. You shouldn't be loitering around the halls because even though you're an extra at the studio, being around at night isn't anytime for an extra to be (especially since no one else is around). If you get caught by the guards, its lights out for you.
Anyway the first thing you'll do, is head to Lillian's (the director) room. use your actor's pass on the doorknob to be able to get in. Why don't we start with the bookshelves? You'll notice one of the missing items from the Prop Room will be there (it's the maracas!). Now you should check the Anger Management book, there's a disk inside it. There's rubber cement and castor oil inside here desk drawers (cluing in on the fact that if Jillian was the perpetrator these would be the materials she could use to sabotage things). Her rolodex will have a card belonging to Ms. Teri Gaime (sounds like Mystery Game to me!). Finally, look under the desk for the wastebasket. Looks like that hate poem could have been written by Jilliana as well.
Nancy Drew: Stay Tuned for Danger Walkthrough
This is the guided walkthrough for the PC adventure mystery game, Nancy Drew: Stay Tuned for Danger.