Helping Nancy Drew Out at the Libary: A Secrets Can Kill Walkthrough

Article by Marie (18,149 pts ) , published Oct 31, 2009

It's time to head out to the Library and uncover the secrets of Paseo del Mar in the PC adventure mystery game, Nancy Drew: Secrets Can Kill. Check out various areas, pick up clues and interrogate witnesses all with the help of this guided walkthrough

The Library

The first thing you'll see here is the Information Desk of course. Check it out and go through the stack of blue forms that you see. Highlighted words reveal: Sabotage should cause concern, but with the gloves you will not burn. Hmm, sounds like foreshadowing to me. So be sure to grab gloves when you see them. Now back up and head to the card catalog section and a map case. You should check out each drawer, as well as of course, the stack of green encyclopedias right in front of you.

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Card Catalog Section

Untitled 62Let's check out the Map Case first. The first drawer you open will reveal a Word Search puzzle. You know, a grid with a bunch of seemingly unintelligible words but upon a closer look reveals words in between. If you're interested then look for the words: Diner, Murder, Hulk, Crane, Bad, Danger, Harm, May, Poem, Mitch, Name, Judo, Connie, Maxines, Task, Boiler, Videotap, Jake, Daryl and Hal

Untitled 64The second drawer is another puzzle map with a message saying: The bolt cutter you must take, or you could be the next Jake. If you're curious as to how you can read this message, then start with the blue letter and move on to the green. See it now?

Good ol Dewey!

Untitled 65Untitled 66Next up, its time to rely on good old Dewey for some clues. Note: The card catalog system used universally is called the Dewey Decimal System. When you open it up, you'll see someone is looking for a book on English Essays. Once you're done there, go and check out the row of books in front of you. Most of them are pretty usesless so just skip ahead and check out the upper middle row where you can read up on a book on Fingerprints. The stack of red books by the lower center has a book on Braille (for when you need to decode the Boiler Room code) . Aside from the Braille guide, this book will also contain another helpful hint wherein the colored letters will reveal this interesting sentence: Mitch drops a gun.

Untitled 69Next the upper left bookshelf (aptly colored red and white for the colors of Japan) has the book on Kanji that you're looking for. Once you read this, Nancy will pop an interesting thought about Connie and the symbol of the necklace that she's wearing. Next, check out the row of green books. One of those books will discuss Morse code. More colored letters and a jumble of letters that will eventually say: Find VCR Tape

The Second Floor

Untitled 71Now it's time to go up and check out the second floor. Before you get to the second floor though, you'll see a plaque for the Principal Robile Moor Rodo. Obviously a name as ugly as that only means one thing: hidden clue. So unscramble the letters and check out the words, boiler room door appear. If that's the case then the number 6-6-83 will be of definite significance to you. Then, use those numbers to check it with your phone. The word NOTE will appaer.

Untitled 73Untitled 75For now, let's not think about the Boiler Room and get to the second floor. TO your left are shelves and shelves of books. Be a good librarian and look for the following books: The Judo Handbook (that talks about the Crane Judo fighting style), Boiler Room Operations (that discusses how someone should operate a boiler safely), A Sign of the Times is about the American Sign Language . More color coded letters means more clues. This time, picked out AEJK and the number 235. So does this have anything to do with Jake and the ocombination to his locker? Hopefully so.

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