Sherlock Holmes versus Jack the Ripper Walkthrough - Part 1 of 5 - Baker Street 1889

Written by:  • Edited by: Bill Fulks
Updated Jul 22, 2010

Holmes is bored. So bored that he has taken up smoking and annoying Watson. What events will occur to relieve the tedium that he experiences currently? It's a good thing his friend comes across that article in the newspaper about a horrific murder.

Holmes Suffers from Boredom

candlestick Sherlock Holmes solved the case of a mummy and a Cthulhu Cult. The game pits the fictional character against the most famous mass murderers to walk the streets of London. Sherlock Holmes Versus Jack the Ripper starts with Holmes blowing smoke rings in Watson’s face in their Baker Street apartment. The lecture takes the form of the one that takes place early in the Sherlock Holmes stories, but the drug used here is tobacco, not cocaine.

Holmes laments the lack of intellectual stimulation. Why this game shies away from the fact that Holmes does cocaine is odd, considering its subject matter. Watson suggests that the two retire for the evening, and the matter will resolve itself the next morning.

This prophecy comes true the next morning. Doctor Watson reads his companion the contents of the newspaper, which tells the story of a horrific murder in Buck’s Row in the Whitechapel district of London. The great detective seems nonplussed by this news, and his companion asks for Homes to show some compassion as a poor woman was murdered. The discussion at Baker Street leads Holmes to speculate about the profession of the woman.

With the lack of intellectual stimulation now resolved, Holmes suggests that they need to head to the Whitechapel District. Start by locating the map of London. Go over to the desk and get the map from it. The map interface will open. Select the Whitechapel police station and the game will automatically transport you to the Whitechapel district.

Finley's Low Class Boarding House

Goulston Enter the police station. Walk in and talk to Constable Humphries. He recognizes the duo as they enter and asks if they are there about the murder. Holmes assures the constable that he has come on an unrelated matter, but says that he can help with the case if the constable provides him a copy of the preliminary report. The constable starts a trend that becomes annoying in this game. Humphries asks you to find the bundle of papers he lost on his rounds earlier. He states that he lost them near a seedy boarding house not far from the station.

Go out onto commercial street and turn into the next alley. (The alley is to the left in third person mode.) The entrance to the boarding house rests halfway back the alley. Turn left in third person mode and you will find a figure busily sweeping a porch. The game goes into a cut scene and comes up with a series of questions. Finley has seen the folder you seek, but informs you that some local ruffians took it away. Finley informs Holmes that he has no chance of finding the folder, but Finley says that he can get the folder. All you need to do is perform a small favor for the landlord. He wants you to talk to the police about a man named The Captain.

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