RPG Maker VX for Beginners: Importing and Modifying your own Custom Foes

Article by Makoto (2,125 pts ) , published Nov 4, 2009

A good way for your RPG to stand out among others is to have its own style. Using your own art in your game is a good way to do just that. This article will explain how to import the enemies in your game as well as how to modify their statistics.

Importing your own Beasts!

Importing your monsters allows you to do just that. Before actually importing your monsters, save your art under the .png format. Note that you can also use pictures from the internet in case you don’t know how to draw (remember to mention the original author if you do so, however).

In this tutorial, I will import one of my drawings:

Iron Golem

Look up at the various options on top of your screen. You should be familiar with most of them by now.

bof

Click this icon or simply press F10.

This will take you to this window:

step2

Go ahead and select “graphics/battlers”. The “battlers” are what the monsters in your game actually look like when in combat.

If you wish to, you may select a monster on the right and then click “preview” to have a look at your monster like so:

step3

Let’s go ahead and import our monster.

Close the preview window and click on the button “import”. This will allow you to browse on your computer.

Go ahead and locate your file. Once you’re done selecting your file, click on “Open”.

step4

And that’s it! You’ve imported your monster! Notice how the “dot” next to the file is red while the other ones are blue. This is to indicate that the file was imported. Files with blue dots are original RPG Maker VX files.

In the next section, I will explain how to further modify your monster. Every monster has different statistics and skills and learning to modify them to suit your game is very important.

When importing some creatures in your game, try to use art which has a similar style. A lot of RPG Maker users are mixing art from all kind of sources which doesn't really fit well together. This is why it is recommended to use your own art for your game as the style will remain consistent.

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