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Resident Evil games present a nice blend of action and adventure elements with a very creepy atmosphere. Conceived by Shinji Mikami and developed by Capcom, the first Resident Evil (RE) game graced the Sony PlayStation console in 1996. The game attained instant success and spawned two other sequels, Resident Evil 2 in 1998 and RE3: Nemesis in 1999.Resident Evil games were released specifically for Sony PlayStation and ported to PC and other console platforms. There are five RE games released for the PC namely RE, RE2, Resident Evil 3: Nemesis Resident Evil 4 and 5.
One of the creepiest aspects on Resident Evil games is the sudden appearances of zombies and hideous creatures. Resident Evil 3: Nemesis featured a gruesome prototype called Nemesis, who took the liberty of springing in between levels, in boss matches and lone areas. The zombies in Nemesis did not die by a single shot; gamers had to fire multiple shots to kill them. Sometimes, the zombies just pretended to be dead and when the protagonist came anywhere near them, they would sprung up to devour his or her flesh. These random AI behaviors make Resident Evil much scarier than imagined.
Played from a third-person perspective, Resident Evil also features a great deal of object interaction and puzzles. Some RE games encourage creating ammo by combining certain bullets and ammunition. For example, combining bullet A with B creates a new type of ammo C—a shotgun ammo. In the same way, combining B with C creates rockets and so on. Besides ammo combos, there are several puzzles, which generally involve object-interaction elements.
Image Courtesy - Xenocharger/The Resident Evil Wiki