Drakensang Walkthrough - Ferdok: Main Quest - Getting to the Bottom of It

Written by:  • Edited by: Eric Stallsworth
Published Oct 16, 2009
• Related Guides: Drakensang Walkthrough | Dragon Quest | XP

It's time to track down and catch the cult that's behind all of the murders. I'll lead you to Jessica, help you chase the cultists to the library. I'll also give you the first step for the new questline "For a Handful of Ducats" and "Preparations for the Dragon Quest" to wrap up our trip.

Finding Jessica

Your mission is to go up to the Serene Sow to find Jessica. It seems you're a bit too late though. Just talk to the crowd and head into the sewers after the assassins.

This mission is mainly some drawn out running, so get ready. Go down the steps and see that the assassins work fast. Search her body for a list of victims. Go ahead and read it to see that Ardo isn't one of theirs, and that our friend, Archivist Loisane, is next up.

The Chase

The rest of this part is simple. Follow the linear path through the sewers. There's no actual time constraint and the chase parts are scripted. Feel free to stop and break barrels, pick locks, and use dwarfnose.

Drakensang - The Cultists Have Already Killed Jessica
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After the rockslide, just curve to the left and take the side route until you catch back up to them in the big room. After a little cutscene, one will be left behind to fight you. Move quickly, since he'll use throwing daggers until you get into melee. Break out a few strong abilities from Rhulana and Forgrimm to take him down. Then push further into the sewers.

Your next path is past the weak wooden wall. Break it down and go after them. You'll start running into wolf rats from this point onward. They shouldn't matter though, since you won't find any groups larger than about 4. Remember to go ahead and grab their tails. Keep going until you find another wooden wall. Break it down and look for dead wolf rats. The trail of dead bodies will led you toward the cultists. Go just a little bit further to find the big staircase and the exit.

The Showdown

Drakensang - Your Investigation Gets Complicated
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Go out into the big library and find the cultists with Loisane. When the cutscene ends, properly deal with the 2 on the floor. There isn't a rush, since Finn of Ferdok won't kill her even if you're slow. The 2 cultists seem to be a bit weaker than the first, so take them out and run up the stairs. Have your whole party attack Finn after your little conversation. He isn't too strong and he'll crumple quickly. If you're having trouble, then have Forgrimm use his knockdown attack to buy you some time and free shots. Once he's dead, you'll get to meet a few more people. The Grand Inquisitioner will kick you off the case and scold you. Just head downstairs and report in to Barla Borkensmith to get your recognition and a trip to the count.

Just ride out the cutscenes after that. Count Growin will finally see you and give you a cool medal. You'll also receive the posted earlier reward for catching the killers and receive Ardo's house as your safehouse. Ducal Citadel is also now open on the map with a lot of merchant stalls to explore. You'll also get the next part of the quest. Talk to Regent Darianna to get your next mission.

Investigations at the Harbor

This one is a huge quest that we'll work on piecemeal for a little bit.

Stoerrebrandt and Neisbeck are the 2 competing trade houses on the docks. You need to join one and work your way up the ranks. It doesn't really matter which one. Neisbeck are the bad guys and you tend to do more immoral stuff with them, but it doesn't really matter. You're not punished and no one really reacts to it. If you want to finish out as Stoerrebrandt, then you might actually want to start as Neisbeck. Halfway through this quest, the opposite side will approach you with a potentially huge bribe (about 100 ducats if you're a good negotiator) and let you switch with no repercussions.

To sign up, just go to either of the marked men by the blockades. Neisbeck is by the boats and merchant tents. Stoerrebrandt is all the way up by the brewery. Just talk to either one and sign up for the errand.

First Task - A Beer Run

This one couldn't be easier. It's also basically the same for each side, so I'm not going to bother with split categories. Stoerrebrandt wants you to fill in for a sick worker. Neisbeck wants you to poach the order.

Go into Praios Square and back to the Silver Pitcher. There's actually an entrance to it about one block away and it leads you right next to your house and the Silver Pitcher. Take this to shorten your trip up a bit. Just talk to the bartender and get your order from the innkeeper. Take it back to get a few coins.

Report back to Regent Dariana get the next part of the quest. Talk to Regent Darianna again to report in and seal it up for the time being. We'll have some more work on the second trip.

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