10 ingots - Laborer's Outfit. It's a unique slave outfit. Not sure why you'd want it for long. It's not good for much besides some stat boosts and its low weight.
20 ingots - Filtration Helmet. A decent helmet that protects against radiation.
30 ingots - Steel Knuckles. Decent for players who like fist fighting. Otherwise they aren't that useful.
40 ingots - Metal Master Armor. This is decent armor. It's very light but provides a lot of protection. It's basically an hybrid of leather armor and power armor. Heavy gunners and gunfighters won't like it, but players who want to stay light will really like it.
50 ingots - Metal Blaster. An amazing gun. Each beam counts separately for critical strikes. This means that you'll usually get a few criticals and cause a ton of damage. Obviously not too effective over any real distance though.
60 ingots - Bombshell Armor. Not that great. Decent light armor with some boosts to Big Guns and Explosives, but not a great reward.
70 ingots - Leather Rebel. Another good piece of light armor. Gives good protection and a boost to Charisma.
80 ingots - The Mauler. A unique auto axe that's pretty good. It will need to be repaired almost constantly though.
90 ingots - Perforator. A great weapon. It's a special version of the Infiltrator. It's silenced, fires fairly damaging shots, has a shot, and is quite accurate. It also breaks down almost constantly, so be ready to do a lot of maintanence if you like using it.
100 ingots - Tribal Power Armor. This is a copy of Ashur's armor that's actually a bit better. Getting this armor makes the two sides of the quest essentially equal, since you won't need to get Ashur's armor. It has a boost to luck, a boost to your AP, and a boost to melee weapons. Ashur's only has a boost to charisma and a boost to rad resistance. Regardless, this is one of the best suits of power armor in the game.