Anthrax - +50 poison damage for six seconds
Balance – 12% faster hit recovery
Blight - +6 poison damage for three seconds
Burning - +2-3 minimum and +4-7 maximum to fire damage
Craftsmanship - +1 to maximum damage
Dexterity - +3-6 to dexterity
Fire - +1-2 minimum and +3 maximum to fire damage
Flame - +1 minimum and +2 to maximum fire damage
Frost - +1 minimum and +2 maximum to cold damage for one second
Glacier - +3 minimum and +5-7 maximum to cold damage for one second
Greed – 10-40% more gold from monsters
Icicle - +2 minimum and +3-4 maximum to cold damage for one second
Incineration - +4-7 minimum and +8-14 maximum to fire damage
Inertia – 7% faster run/walk
Life - +5-20 to life
Lightning - +1 minimum and +4-7 to maximum lightning damage
Maiming - +3-4 maximum damage
Pestilence - +25 poison damage for five seconds
Quality - +2 to maximum damage
Shock - +1 minimum and +2-3 maximum to lightning damage
Storms - +1 minimum and +22-33 maximum to lighting damage
Strength - +3-6 to strength
Sustenance - +21-35 to life
Thunder - +1 minimum and +8-21 maximum to lightning damage
Venom - +15 poison damage over four seconds
Vita - +36-50 to life
Winter - +4-6 minimum and +8-11 maximum cold damage for one second