Potions in Diablo II include throwable potions which you can equip as weapons in your weapon slot. There are two types of throwing potions, fire and poison. Both have somewhat different effects in the Lord of Destruction expansion versus the basic Diablo II.
Fire Potions (orange and deal Fire Damage):
- Fulminating Potions (triangular): Radius 2, 3 to 5 damage in Diablo II; Radius 6, 5 to 15 damage in Lord of Destruction.
- Exploding Potions (cylindrical): Radius 3, 6 to 8 damage in D2; Radius 3, 16 to 30 damage, level requirement 12 in LoD.
- Oil Potion (round): Radius 6, 9 to 10 damage in D2; Radius 2, 28 to 64 damage, level requirement 20 in LoD.
Poison Potions (green and create poisonous clouds that deal poison damage):
- Strangling Gas Potions (triangular): 28 damage in Diablo II; 24 damage in Lord of Destruction.
- Choking Gas Potions (cylindrical): 75 damage in D2; 72 damage and level requirement 16 in LoD.
- Rancid Gas Potions (round): 168 damage in D2; 96 damage and level requirement 24 in LoD.
You can stack 10 throwing potions in Diablo II or 25 in the Lord of Destruction expansion. Barbarians can dual-wield two throwing potions or a throwing potion and a weapon.