Chipped: hit steals 2% life and 1% mana in weapons, attacker takes 2 damage in shields, replenishes life +2 and regenerates mana 8% in helms and armor. It sells for 500 at a vendor.
Flawed: hit steals 2% life and 2% mana in weapons, attacker takes 3 damage in shields, replenishes life +3 and regenerates mana 8% in helms and armor. It sells for 1500 at a vendor.
Normal: hit steals 3% life and 2% mana in weapons, attacker takes 4 damage in shields, replenishes life +3 and regenerates mana 12% in helms and armor. It sells for 5000 at a vendor.
Flawless: hit steals 3% life and 3% mana in weapons, attacker takes 5 damage in shields, replenishes life +4 and regenerates mana 12% in helms and armor. It sells for 15000 at a vendor.
Perfect: hit steals 4% life and 3% mana in weapons, attacker takes 6-7 damage in shields, replenishes life +52 and regenerates mana 19% in helms and armor. It sells for 30000 at a vendor.