Diablo II Lord of Destruction: Jewel Prefixes

Written by:  • Edited by: Michael Hartman
Updated Jan 27, 2009

The different jewel prefixes you will come across in Diablo 2: Lord of Destruction

Basics

Diablo II Lord of Destruction saw the introduction of jewels to the unexpanded Diablo II RPG. These are randomly named and their attributes vary depending on how they are named. They are limited to 3 properties. There are 39 jewel prefixes that will create varying attributes. Knowing the name and the level of the jewel can help you see which ones could help you out in the game the most. Listed are the 39 different prefixes you can find.

Magic Jewel Prefixes in Diablo II Lord of Destruction

Maroon – Magic or Rare, +16-25% Stamina, Level 17, Level Requirement 12

Nickel – Magic or Rare, +10-20 Attack Rating, Level 1, Level Requirement 1

Tin – Magic or Rare, +21-40 Attack Rating, Level 8, Level Requirement 6

Silver – Magic or Rare, +41-60 Attack Rating, Level 25, Level Requirement18

Argent – Magic only, +61-100 Attack Rating, Level 44, Level Requirement 36

Bright – Magic or Rare, +1 Light radius, Level 1, Level Requirement 1

Emerald – Magic or Rare, +3-7% Magic Find, Level 16, Level Requirement 12

Zircon – Magic or Rare, +5-10 Mana, Level 3, Level Requirement 2 J

Acinth – Magic or Rare, +11-15 Mana, Level 17, Level Requirement 12

Turquoise – Magic only, +16-20 Mana, Level 29, Level Requirement 21

Shimmering – Magic or Rare, +5-10 Resist all, Level 16, Level Requirement 12

Scintillating – Magic only, +11-15 Resist all, Level 34, Level Requirement 26

Lapis Lazul – Magic or Rare, +5-15 Resist cold, Level 2, Level Requirement 1

Sapphire – Magic or Rare, +16-30 Resist cold, Level 19, Level Requirement 14

Garnet – Magic or Rare, +5-15 Resist fire, Level 2, Level Requirement 1

Ruby – Magic or Rare, +16-30 Resist fire, Level 18, Level Requirement 13

Camphor – Magic or Rare, +5-15 Resist Lightning, Level 2, Level Requirement 1

Ambergris – Magic or Rare, +16-30 Resist Lightning, Level 19, Level Requirement 14

Beryl – Magic or Rare, +5-15 Resist poison, Level 2, Level Requirement 1

Jade – Magic or Rare, +16-30 Resist poison, Level 19, Level Requirement 14

Aureolic – Magic or Rare, +1-3 Mana per kill, Level 22, Level Requirement 16

Diamond – Magic or Rare, +25-50 Attack rating vs. demons, +25-40% Damage vs. demons, Level 26, Level Requirement 19

Pearl – Magic or Rare, +25-50 Attack rating vs. undead, +25-50% Damage vs. undead, Level 18, Level Requirement 13

Blanched – Magic or Rare, +5-8 Defense, Level 1, Level Requirement 1

Eburin – Magic or Rare, +9-20 Defense, Level 16, Level Requirement 12

Bone – Magic or Rare, +21-40 Defense, Level 32, Level Requirement 24

Ivory – Magic only, +41-64 Defense, Level 64, Level Requirement 56

Scarlet – Magic or Rare, +1-4 Minimum Damage, Level 8, Level Requirement 6

Crimson – Magic or Rare, +5-8 Minimum Damage, Level 38, Level Requirement 30

Carbuncle – Magic or Rare, +1-5 Maximum Damage, Level 12, Level Requirement 9

Carmine – Magic or Rare, +6-9 Maximum Damage, Level 35, Level Requirement 27

Vermillion – Magic only, +11-15 Maximum Damage, Level 58, Level Requirement 50

Cinnabar – Magic or Rare, +5-10% Damage, Level 1, Level Requirement 1

Rusty – Magic or Rare, +11-20% Damage, Level 13, Level Requirement 9

Realgar – Magic or Rare, +21-30% Damage, Level 45, Level Requirement 37

Ruby – Magic only, +31-40% Damage, Level 66, Level Requirement 58

Dun – Magic or Rare, +7-12% Damage goes to Mana, Level 7, Level Requirement 5

Brown – Magic or Rare, +10-15% heal stamina, Level 39, Level Requirement 31

Chestnut – Magic or Rare, +10-15% Stamina, Level 1, Level Requirement 1


 
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