Dawn Of War II: Eldar Hero Guide

Written by:  • Edited by: J. F. Amprimoz
Published Apr 29, 2009
• Related Guides: Warlock

The Eldar aren't your typical elves. Filled with a blood-lust and ready to kill anyone who threatens their ancient race - and quite a few who don't - the Eldar are fast and precise. Their heroes require a lot of micro-management, but if that's your bag, you can pull off some incredible tactics.

Get Your Micro On

It's no secret that the Eldar are a micro-management intensive race. Playing them requires constant attention to many different units, and their most effective strategies tend to revolve more around tactics than long-term battle plans. The Eldar commanders reflect this perfectly. The Warlock is the only one that is great in toe-to-toe combat, but even he is best when the player pays attention to his many devastating abilities. If you plan on playing the Eldar, then expect to spend a lot of time learning about the units and their special abilities. If that sounds like a good time to you, then read on.

Warlock

The Warlock Is A Power Offensive Unit The Warlock is the Force Commander's thinner brother who, due to some kind of social anxiety problem, always wears a mask. The Force Commander and the Warlock are similar is many ways. Both have high-damage weapon upgrades, both are meant to be used in a heavily offensive strategy, and both can defend themselves with shield bubbles. The Warlock has two inherent abilities. One is Fleet Of Foot, which is not a Warlock-exclusive ability. It is great to have as it helps the Warlock close the distance against enemy ranged units, like Tactical Marines. The Warlock also has Desturctor, a moderate-damage ranged attack which becomes more powerful as you level. Its damage is too low to threaten heavy infantry, but light infantry take moderate damage.

The Warlock has three strong weapon options. The first is the Immolater, a moderately effective weapon which gives the Immolate ability, an area-of-effect flame attack which is good against low-quality infantry. The Merciless Witchblade has no special ability, but it is powerful and it drains energy with each hit, making it great against enemy heroes using a shield. Finally there is the Witchblade Of Kurnous, which is a strong blade that has the Ethereal Slash ability. This ability is a nasty PBAOE attack with knockback, and is capable of doing heavy damage to any infantry. All three options are good, but the Immolater does seem a little weak compared to the Witchblade Of Kurnous.

All three of the Warlock's armor Wargears are strong. The Champion's Robe grants the Psychic Shield ability, which causes incoming damage to drain from energy instead of health while active, and also gives a decent health boost. The Cloak Of Shadows is more subtle, as it provides a small health increase and the Conceal ability, which will Conceal not only the Warlock but also nearby friendly units. Last is the Providence armor, which gives a major health boost and the Providence ability. This ability charges from damage taken and once activated it renders the Warlock completely invulnerable for a short time, and also increases damage and regeneration. It is a very powerful ability, but since charging it requires damage, you have to be careful.

The utility options aren't that exciting. The Channeling Runes simply gives the Warlock an ability which will regenerate health and energy over time. Warp Throw is probably the best utility option as it grants a special ability that literally throws enemy units in a set direction. The knockback effect from this is extremely strong, it is great for use against squads that have to deploy their weapons. Finally there is the Heart Of Darkness, which gives the Warlock an ability that adds 80 energy when used. This is good with the Champion's Robe, as it helps keep the shield up longer.

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Comments

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Eldar fan Aug 17, 2011 10:57 AM
WSE
Improved targeters Blah?50% more ranged damage and more range it powerfull IMO.Phaseshift is cheesy as hell and teleporting with powerblades behind a vehicle is game breaking.
Warlock fan Aug 17, 2011 10:53 AM
Farseer runes of reaping
Sorry but u are wrong the warlock doesnt leech energy with his Merciless Witchblade it simply drains them from it but the energy he drains doesnt get too him.
Anonymous Aug 17, 2010 12:42 AM
Also
Use the shimmer orb on an Avatar of Khane? Its like the ultimate melee and becomes immune to range fire, Win win?
Mat Sep 28, 2009 8:53 PM
DOW 2 Farseer
hey i was reading your Eldar Hero Article i liked it alot i play eldar more than any other race. One thing i saw you forgot about the farseer is that one of her abilities is her farsight which clears the FOW and combined with the Time Warp you can see the enemy and hit them with the Warp right as your army hits them. Combined with Doom...which is a really good idea never thought of that. Going to have to try that.
 
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