Sins Of A Solar Empire Capital Ships: Advent Capital Ships

Written by:  • Edited by: Eric Stallsworth
Published Mar 30, 2009
• Related Guides: MMORPG

The Advent are an interesting bunch, preferring high-tech shields and psychic powers in battle. Their capital ships are out-fitted accordingly. Though structurally weaker than competitors, the faster regeneration of Advent shields can be a great advantage, as can their excellent special abilities.

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The Advent, being the most mystical and the most dependent on special abilities, have a varied and wide array of capital ships. Combined with their strong support cruisers, an well outfitted Advent fleet - complete with high-level capital ships - can keep an enemy fleet off balance for the duration of the battle, making sure the initiative is never lost.

Despite their dependence on support abilities however, the Advent's support battlecruisers are actually not the only interesting capital ships in the Advent fleet. The Advent's Carrier and Battleship are also very strong. But no matter which one you pick, remember to watch your shielding and be wary of Phase Missiles and abilities that discharge shields, as all of your capital ships rely more heavily on shielding than armor.

Radiance Battleship

Despite the Advent's reputation as being less adept at slug-fests than the other races, the Radiance is a good battleship. It performs well in slug-fests with enemy ships, and like any battleship-class capital, it is very good at clearing pirates out of planets in the early game. In fact, it may even be more efficient than the TEC's great Kol in this regard, because the shielding regenerates better than the Kol's hull, allowing the Radiance to repeatedly take on pirates without having its actual hull damaged.

Offensively, the Radiance has two solid abilities. One is called Detonate Antimatter, and it does what it says. This is a channeling ability, which means that you must have the Radiance focus on it and not use other abilities during its duration. Fully upgraded, it can do up to 600 points of damage (bypassing shields) and drain up to 180 points of anti-matter. This is great against capital ships. The Radiance also has an outstanding Ultimate Ability called Cleansing Brilliance, which is another channeling ability that does damage to all ships caught in the beam. Any ship caught in the beam for the duration of the ability will receive 2000 points of pre-mitigation damage. This is one of the better direct-damage ultimate abilities in the game.

Defensively, the Radiance has Energy Absorptive armor, which converts damage taken into anti-matter and increasing the ship's armor. This is good largely because it is a permanent ability, so it costs no anti-matter and is always in effect. Finally, the Radiance has Animosity. It works just like a taunt in an MMORPG. All enemy vessels in range will immediately turn their attention to the Radiance. This is a very situational ability that isn't great if the Radiance is your only capital, but becomes much better if you're using the Radiance along with other capitals.

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free solar panels Oct 20, 2011 6:47 AM
RE: Sins Of A Solar Empire Capital Ships: Advent Capital Ships
The emergence is the most mysterious and most dependent on special talents, has a varied and large capital ships. Combined with their strong support cruisers, a well equipped fleet of Advent - complete with high-level capital ships - can keep the enemy fleet off balance throughout the fight and make sure that the initiative is never lost.<br>
 
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