How to end the final mission of the GDI campaign in alternate ways:
There are alternate endings in the final GDI mission. The alternate endings revolve around the use of “Boyle’s Liquid Tiberium Bomb”. If you use the Boyle’s Liquid Tiberium Bomb, the game ends in an unfavorable way whereas if you do not use it, there’s a “Good” ending.
Unlocking the Bonus Scrin Campaign:
To unlock the bonus Scrin campaign, you will have to complete all NOD and GDI campaigns. The Scrin campaign boasts four missions.
Unlocking the NOD Campaign:
To unlock the NOD campaign, beat the “Washington DC” GDI mission in Act 1 successfully.
Command and Conquer: Tiberium Wars Attack Combinations:
There are several attack combinations for GDI, NOD and Scrin factions that can be used in skirmish missions. The skirmish missions are nothing but combat missions that feature several AI behavioral settings such as “steamroller”, “rusher” or “turtler. There are also many difficulty settings including “brutal” and “handicap” settings. A player is awarded with a star when a skirmish mission is completed successfully. Here are some attack combinations that can certainly adorn your skirmish menu with loads of stars.
Attack Combinations for GDI:
- Rifleman, Grenadier and Missile squads (two each)
- APCs with Rifleman and Missile squads (two each)
- Rifleman and Missile Squads (3 each)
- Pitball and Predator Tank
Attack Combinations for NOD:
- Flame tanks, Scorpion tanks and attack bikes (2 units each)
- Four Raider Buggys
- Rocket Military and Military Squads (two each)
Attack Combinations for Scrin faction:
- 3 Seekers and 3 Gun Walkers combined with Buzzers
- Buzzers and Disintegrators (4 each)