With the releases of Unreal Tournament, Starsiege: Tribes, and Counter Strike, competitive gaming became a major phenomenon. Interestingly, each would utilize different approaches.
Unreal Tournament continues the trend of Quake arena gunfights, emphasizing good aiming and jumping skills. Starsiege added the element of verticality with jetpacks. Games would often have players flying through the air at high velocities, barely touching the ground, as they fired missiles and rockets at one another. Counter Strike focused on solid tactical teamwork, requiring teammates to work together to complete objectives before the other team.