Neverwinter Nights Walkthrough - Mastering the Basics

Written by:  • Edited by: M.S. Smith
Updated Jun 27, 2011
• Related Guides: Neverwinter Nights | RPG

Before the main game begins, you'll need to master the basic of playing Neverwinter Nights, such as the movements, skills, levelling and even the trading of the game. Consider this your training at the academy. Wait! Technically it is! Good luck and may this guide serve it purpose!

Before We Begin

First, since Neverwinter Nights is an RPG that allows you the use of different Races, Characters and Alignments, this walkthough assumes you've already made a character and thus will not be delving into character creation guide. What will be done here, is a neutral walkthrough that will take you into the world of NWN regardless of class or job you've picked. If a certain quest or area is limited only to a certain character, there will be a disclaimer for it.

That being cleared, let's start with the Training!

Meeting Bim and Pavel

Your first location will be at the Senior Barracks where you get to meet NPCs Brim and Pavel.

Pavel will update you on the Wailing Death and the possibilities of a cure. If you're a story player like I am, then you'll wanna get information out of NPCs so talk as much as you can.

After you're done, approach Bim if you're interested in the tutorial. I didn't stick around with this much as its pretty self-explanatory but if you're interest the low-down will be this.

Controls

Camera Controls - Top Down, Chase Camera and Drive Camera (which is what I actually like most as it lets me use my keyboard for controls)

Aside from controls, Bim will explain to you the benefits of the right click button which will indicate a set of actions that you can do for yourself or another character in game. This will also give you access to skills, feats and other abilities.

Introduction of the Quickbar is also being explained here. Note that the Quickbar is one of the essential tools in playing NWN especially when you're in the middle of combat so don't neglect them. Simply drag items, or skills over to a slot to be able to use them in the QuickBar Function. The SHIFT and CTRL keys also lets you add additional items to your quick bar.

The Character Sheet (shortcut key "C") will also be essential as it will display your feats, skills and abilities.

Another key feature is the Pause and Play ability of NWN. This means that you can pause your game at anytime (spacebar function) and plan out what you're going to do next (cast a spell, heal, attack etc.) Meaning you don't have to stress yourself out too much!

Finally, learn to Rest up! ("R" or the eye image on your menu)This heals your character and other characters in your party as well as taking out spell casts on your party without having to use skills or any potions. It's a very important part of the game and shouldn't be taken lightly.

Training with Olgerd

Having breezed through the basic controls, move on to the Training Hall to meet up with Olgerd who will explain to you the basics of trade in NWN using your inventory ("I" Key). This is where all the items you picked up or bought along the way will be stored. Equipping of weapons, examining them and other actions will also be explained by Olgerd. When you're done with that, the store will open up for you and you'll be able to buy sell and even have unknown items identified.

Berna-ssentials

After Olgard, meet Berna. She'll be explaining the basics of Journal and Map use.

For the Journal, (J key) this will detail all of the quests that you've partaken of, regardless whether its finished or not. As you progress through the quests, the journal will also update itself. From time to time, it's important to go back to the journal to remember what you need to do. The notes area, will also provide you with space to jot down your own notes.

As for the Map (M key) zoom in and out to see the areas, unknown maps will fill out as soon as you walk past them too. One important feature though is the pin. This is useful for the sidequests that you just keep coming back to.

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