Star Trek Online Review

Written by:  • Edited by: Michael Hartman
Published Feb 9, 2010
• Related Guides: Tv Series | Star Trek | Star Trek Online
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The developers at Cryptic did their research before creating Star Trek Online. Filled with numerous references to the series' lore, STO will satisfy even the most rabid of Trekkies. Is the gameplay equally well-developed? Find out in our full review.

Star Trek Online is the latest big-name MMO to compete for your monthly gaming dollar. Launched with incredible fanfare, including an unprecedented number of pre-order incentives and several special editions, the game's instant popularity has resulted in a mad scramble to increase server capacity over at Cryptic.

Does STO live up to the hype? Our full review breaks down all the pros and cons.

The Story of Star Trek Online

Star Trek Online Box Art
click to enlarge
STO takes place approximately 30 years after the events of Star Trek: Nemesis. Players exist in the Prime universe, rather than the alternate timeline introduced in Abrams' 2009 movie. Romulus has been destroyed, the Federation is once again at war with the Klingon Empire, and a resurrected Data is captain of the Enterprise-E.

The Federation faces multiple threats aside from renewed hostilities with the Klingons. The Borg have continued their advance into the alpha quadrant, Empress Sela (the half-Romulan daughter of Tasha Yar) leads what's left of the Romulan Empire, and the shapeshifting Undine have been discovered meddling in galactic politics.

Most of the characters fans of the series know and love are gone, but their descendants and influence are visible throughout the galaxy. I've battled alongside the U.S.S. Kirk and McCoy, received missions from the grandson of Hikaru Sulu, and fended off Klingon ground forces alongside Miral Paris.

I was skeptical at first of the choice to resurrect the Klingon conflict, but I came to see how it evolved organically following the destruction of Romulus and the developers have done a great job of making it a plausible way of introducing a second faction.

A Game for Star Trek Fans

Science Ship
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For fans of the various Star Trek film and TV series, Star Trek Online is a virtual love letter. The developers at Cryptic are either huge Trekkies or they did some very serious research into the universe's history before they made the game. Practically every class of ship ever seen or mentioned in the series appears in the game.

Numerous nods to the lore exist in the game, even tiny references only recognizable to the most rabid of Star Trek fans. Many people may recognize something as high-profile as the Briar Patch and the Riker Maneuver from Star Trek: Insurrection, but how many people remember the beverage Tranya from the Original Series episode "The Corbomite Maneuver?"

Players can do battle with The Next Generation's infamous Crystalline Entity, investigate Gorgons from the TOS episode "And the Children Shall Lead," and visit the Klingon prison planet of Rura Penthe.

Space Combat
Rating Excellent

Space Combat
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Yes, story is great and treating and existing property like Star Trek properly is important, but none of that matters if the game isn't fun as well. The combat in STO isn't wholly original, but it has enough fun aspects to make the game enjoyable, for the most part.

Space combat is truly the highlight of the game. Battles are a constant strategic fight for positioning, keeping your strongest shields toward your adversary while simultaneously aiming your weapons at his weakest is an enjoyable challenge in most cases (fans of the Star Fleet Command series or Star Trek: Legacy will feel right at home here). Ships are upgradable with different categories of loot (weapons, science consoles, engines, shields, etc...), giving the game that addictive, constantly searching for upgrades quality that keeps people coming back to games like Borderlands and WoW.

Working your way through the various ship classes is also an excellent motivation to keep leveling. Every 10 levels, players get access to a whole new tier of ships, and have their choice between three types (Science, Escort, and Cruiser), each with a unique combat role to fulfill. Some ships are instantly recognizable (Galaxy-Class Cruisers, for example), while others are new designs created specifically for the game.

Page two has more, including ground combat, instancing, and our final verdict on the game.

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Comments

Showing all 3 comments
 
Benjamin Sell Feb 10, 2010 3:49 PM
Adele
You pilot your ship from a third-person view. You can't wander around the bridge in a fight but you can check it out when you're sitting peacefully. Community seems disconnected, mostly because of the instancing. You can chat with everyone in all instances of your zone, though, so you could hang out in a zone and chat if you want, but there is no place to hang around and actually see other people that I have found.

Cryptic encourages socialization through forced teaming, mostly. I haven't had much reason to seek other people out so far, though.
travis bakke Feb 10, 2010 3:22 AM
STO
Your review was very helpful!! Thank you so much.
Adele Caelia Feb 9, 2010 10:47 PM
Combat
You pretty much confirmed what I feared about ground combat. From the preview vids, I thought it looked sluggish and boring. During ship combat are you stuck in your seat? How is the community? How does Cryptic encourage socialization between players? Are there places where people can hang out?
 
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