CrimeCraft Review

Written by:  • Edited by: Michael Hartman
Updated May 7, 2010
2

Running on the Unreal Engine 3, CrimeCraft is one good looking game to have such a dirty atmosphere. But are graphics enough to save this game from its faulty business model and lacking in-game content?

Good Showing But Not Good Enough

The city awaits you...
click to enlarge
Vogster Entertainment’s third-person MMO, CrimeCraft, looked good at this year’s E3. The promotional campaigns were impressive and the game’s graphics looked to set it apart from the rest of the herd. The problem, however, is that looks can be deceiving and with the game’s subscription heavy module it makes this a difficult game to appreciate unless you have a lot of patience and time. This rings especially true if you dont mind dying a lot and spending a lot of your in-game hours trying to figure out what you’re doing.

I had a lot of high hopes for this game, especially considering that there just aren't enough third-person MMOs out there that don't fall within the anime-shooter genre. However, Vogster's attempt at entering the genre with this graphics-heavy shooter leaves much to be desired. I'm not going to spoil it all in this first paragraph, though. Keep reading this review on Crimecraft to find out what the game does well and where it seemingly falls flat on its face.

Story And Setting
Rating Below Average

Red jump suits were so Rockstar era
click to enlarge
Let’s start off with the basic premise of the game and why players may (or may not) be compelled to play this game in the first place. The story is extremely bare-bones and consists of a crime-ridden future where you either join a gang or start a gang but violence is inevitable. There is only one city that is safe-guarded from the gangs and that’s where players start. Yep, that’s about it when it comes to the general story. After creating a character players are thrust into one of the last remaining safe zones on the planet that works as the central hub for shopping, crafting, acquiring missions and upgrading your character.

The city is fairly large but not so large that it should be the only place to visit on the entire game. It’s actually broken down into a few parts and players can travel back and forth using a simple teleportation transit system. However, it just feels really underwhelming giving that the game is quite large to download and install (the installation setup is 3.3gig alone) and it would seem like maybe there would have been a bit more to the general world map layout.

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Comments

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William Usher Jul 26, 2010 2:37 PM
@Anonymous
Actually, it was written about a year ago, heh.

But you're right....by cmparison this game (in its current state compared to APB's current state) runs circles around Realtime World's All Points Bulletin.

I would suggest that gamers who thought APB was cool but broken to give CrimeCraft a try now that they added new content and fixed up a lot of the in-game and cash shop items.
Anonymous Jul 26, 2010 11:25 AM
Why the rant on P2P?
Did you even bother looking at the P2P shop? The only things available are asthetics, and yet you make it sound like if you don't P2P you can't compete.

Recently CrimeCraft has went to a much more open model for freeplayers, was the review written 6 months ago but just published in May?

Regardless, I am coming from APB which is buggy and all but a broken game and am enjoying CrimeCraft.

If you want a cheap alternative to APB and a couple freebies BestBuy has this game for 9.99 which includes 2 free months of premium subscription (a 20 dollar value) plus some other goodies...or take your chances with the 49.99 APB (I have only been able to use 9 of my 50 hours due to the broken nature of the game).
 
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