After character creation, you’ll immediately enter the world of Threshold where roleplay is strictly enforced. However, if you’re new to this type of game, don’t let this daunt you. You’ll also have access to Out of Character (OOC) help channel where you can ask any question you have without disrupting the roleplay environment.
There are several common areas in the game, so if you’re looking to start roleplaying right away, you can direct your character to one of those environments. Then, you can either participate yourself or sit back and watch others to get a feel for the game.
Almost all roleplay in Threshold is player created and driven. So, at any given time, there may be dozens of various RP plotlines. From time to time, there will be global plots with staff involvement. Even though these plots may seem “bigger” in a sense due to staff having more tools at their exposure, the outcome of these plotlines is still very much determined by character reactions and involvement. In the end, the story of the game is developed by the players and their characters, not by some outside script.
For those who are more interested in the adventuring and questing side of the game, that aspect has definitely not been overlooked. The Threshold world is vast with two major continents and several other offshoot areas. If you want to get a feel for the layout of the world, you can view artistic maps of Threshold at the game’s web site. These maps don’t replace the “feel” you get from actually exploring the world, but they’re great for those who would like a mental image of the lay of the land.
Quests on Threshold are completely optional and, as such, they’re typically more complex than those found in other games. Also, most of the quests have been designed to further the story of the game, so solving (or even just starting) some quests may lead you to additional lines of RP.
There are numerous hunting areas in Threshold for people of all combat levels. One of the very nice features about the game is that new areas and items are added often enough to prevent staleness.
Even though Threshold is free to play, there is a type of “pay for perks” system in the game. However, every player, free or otherwise, still has access to all areas and guilds in the game. While most who play the game do decide to contribute, this decision is completely up to the player – you won’t see any nagging screens or have access time cut like in some other supposedly free MMOs.
Threshold is definitely worth checking out, whether you’re a veteran roleplayer or someone who is just interested in giving the genre a try. For more information on how to get started, visit the Threshold web site.