For decades now, the lore behind Warhammer has been developed, expanded, and enhanced for the Miniatures and Role-playing games. It would be impossible for one game, even an MMORPG, the embody all that has been done with Warhammer. Mythic decided to set their award-winning MMORPG in a time known as the Age of Reckoning.
The forces of Chaos, front the northern regions, launch a massive assult against the human empire, empowered by Tzeench - the god of Change and Mutation. They unleash a massive plague that not only kills thousands of the Empires soldiers and citizens, but mutates them into ghoulish soldiers for the Chaos armies. In danger of erradication, the Empire calls on the High Elves to bolster their defense to drive back the invaders. With the High Elves distracted, their malicious kin, the Dark Elves, launch an offensive against the High Elf stronghold. At the same time, the Dark Elf Witch King sends for the leaders of the Greenskins, gifting them with magical amulets imbued with power to rally the Greenskin tribes and attack the Dwarven empire. With all wars in full swing, the players enter the frey to fight for survival - or in the case of the Destruction, to conquer and obliterate.