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Requisite Level 10 – Sortie: This is a stun-lock maneuver that keeps enemies from casting, attacking or moving for 2 whole seconds. This move is excellent for crowd-controlling a mob while attacking another mob. This skill has a range of 12 meters and takes 40 seconds to cooldown. It also zaps 90 MP.
Requisite Level 10 – Sever: This has a 12 second cooldown and a rather short range of 5 meters, however, the Sever skill is extremely useful for dispatching single enemies. It sends a charged shockwave at an opponent that deals 100 points of damage and an additional 55% of damage. It also reduces the target’s defenses by 20 points for 8 seconds.
Requisite Level 25 – Savagery: A passive skill that automatically raises the character’s critical striking by 1%, initially. As players level their character, this skill becomes expensive to upgrade but it's well worth it for maximizing continuous critical strikes.
Requisite Level 25 – War Roar: This is a very effective active skill that has a range of 10 meters, and increases you and up to 10 friendly teammates’ physical damage by 5 points for 10 minutes. This is an excellent party-grinding skill for those who love to party and dispatch hordes of mobs using double or triple experience bonuses.
Requisite Level 25 – Lunar Slash: This skill takes 81 MP to cast and has a range of 7 meters, inflicting 90% physical damage for up to 5 enemies within that range. It’s a good combo skill to wipe out mobs with low life.