Abilities
a) The fight begins with Saber Lash – This increases Marrowgar’s melee damage by 300% and is divided between the tank and the people who are closest to him, thus the reason for using 3 tanks on this fight. Also, those hit with Saber Lash can’t be hit with Bone Spike.
*Big heals needed right at the start
b) Cold Flame – AOE – Marrowgar will target a player and shoot out lines of icy fire that follow the target causing 6,000 damage per second. It is easy to avoid by moving left or right out of its path. Melee needs to watch carefully because a Cold Flame can often spawn right on top of them. I find that keeping the frame panned out as far as possible really helps with this fight.
c) Bone Spike Graveyard – This cast every 10 seconds or so. Deadly Boss Mods has a timer that will announce when the cast is incoming and is highly recommended for all raiders. This targets 3 random raid members who become impaled and immobilized until they are broken out by DPS. This does 10% damage per second. It is recommended that people be broken out within 3 seconds to avoid issues.
* Melee needs to immediately turn their attention to those who have been impaled providing they are nearby. Healers should be broken out first. It is very helpful to have someone on vent calling out the names of those who’ve been hit.
* Healers spam on those impaled since there is the possibility of them being trapped within Cold Flame while being immobilized with Bone Spike.