Skirmishes are supposed to represent notable conflicts between the forces of good and evil in Middle Earth. To demonstrate the scale of these battles, and to provide some variety to the gameplay, each player that participates in a skirmish will be accompanied by a soldier. Soldiers are AI controlled characters that fight alongside you. They’re semi-autonomous, in the sense that you can only issue basic commands to control them. You have much less say over their actions than, for example, a Lore-Master does over his pet. However, that doesn’t mean soldiers are generic NPCs; far from it. Each soldier can be heavily customized and grows stronger and more unique right alongside the player’s character.

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For starters, you can choose your soldier’s personal traits, such as race, clothing, hair colour, etc. More importantly, you can choose to train your soldier in a variety of different “roles”, which represent various combat abilities and styles of play. For example, if your character is a hunter, you can train your soldier in protection skills to soak up damage while you dish it out. Or if you’re a guardian, you can teach your soldier healing skills so they can patch you up while you tank enemies. Basically, roles are designed to compliment the abilities of your main character.
As you play skirmishes you’ll be able to acquire a variety of items and skills to make your soldier unique. Some will be purely cosmetic, giving your soldier a look that separates him from others on the field. You’ll also be able to equip your soldiers with various traits that enhance their abilities, such as giving them increased health, power or critical hit ratings.Designing your soldier properly should prove to be a very rewarding experience.