Darkfall Online, developed by Aventurine SA, is described as a ‘real-time mmo’ It combines the character progression of an MMO with the controls of a first person shooter. The games main distinction from your average MMO is its character development, large scale battles and brutal PVP.
The character development within Darkfall Online is a pleasant change from the popular current MMO’s. Instead of picking a class, and jumping between alternate characters, you create one character and play the way you wish. You can use melee weapons, archery, magic or all three. You can be a spell caster in a robe or in full plate metal armor, with a penalty of course. There is no ‘levelling grind’ instead your skills increase as you use them.

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Darkfall Online has a ‘full loot PVP’ system. This means if you kill another player you can take the items they were carrying, likewise if they kill you they take what you were carrying. This gives consequences to losing PVP, rather than just re-spawning. Full loot PVP drives most casual gamers away, but allows competitive gamers to excel.
Darkfall Online is a perfect setting for large scale battles. Clans band together to control large cities, hamlets and villages. When two groups vie for the same area a fight is likely to ensue. The only limit to the amount you can bring to a fight is the number of allies you have online. The game itself places no restriction on team size.
There is, of course, a lot more to the game but you can take a look for yourself on the Darkfall Online website.