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Along with the normal Daeva abilities and some passive skills, you will also pick up a few new sparklies for your tool bar. Healing Light II gives you a bigger
heal, and Meteor Strike is a new melee strike. Most exciting, however, is that you will gain for your first Mantra ability at this level. Chanting the Victory Mantra increases the physical attack power of not just your character, but all party members you are grouped with. Ah! The name of the class finally makes sense!
When not healing in a group, you can dispatch most enemies by pulling from range with Smite, and then applying the Meteor Strike, Hallowed Strike, and Heaven's Judgment. Most mobs won't live beyond that opening. Those that do can be dealt with by keeping your heal-over-time spell active and renewing the rotation.