Champions Online Framework - Force

Article by Michael Hartman (10,439 pts ) , published Sep 30, 2009

Force powers in Champions Online have a number of knockback and other utility benefits. It is one of the four elemental or energy based powersets/frameworks in Champions Online.

Definition of Terms - Champions Online Powers

A number of terms used throughout this article may be confusing to new players of Champions Online. They are defined here in advance for your convenience.

  • Energy Builder - This is basically your auto attack. It deals some damage but it is primarily there to generate energy for your other attacks.
  • Close Attack - A melee range attack.
  • Close Area Attack - Melee range or PBAoE attack.
  • Ranged Attack - An attack made at range.
  • Ranged Area Attack - An area effect attack made from range.
  • Buffs - Enhancements to yourself or allies.
  • Healing - Ability that heals self or others, or resurrects.
  • Crowd Control - Abilities that control, hold, root, or snare your opponent.
  • Summon - An ability that summons a pet to assist you.
  • Block - A block enhancing shield.
  • Tier 0 - An ability you can take without taking any other powers in the set.
  • Tier 1 - You must have 1 other power from that set, or 2 from any other set before taking the power.
  • Tier 2 - You must have 3 other powers from that set, or 5 from any other set before taking the power.
  • Tier 3 - You must have 5 other power from that set, or 8 from any other set before taking the power.

Force - Energy Builder

Force Bolts - Standard ranged energy builder. Initial attack has a chance to knockback. It has a popular advantage option called Energy Refraction that adds a chance to apply a protective force field to the user.

Force - Ranged Attack

Article ImageForce Blast (Tier 0) - Single target crushing damage with a 20% chance for knockback. Charge increases damage, energy cost, and chance for knockback.

  • 120-397 crushing damage.
  • 10-23 energy.
  • 1.33 sec charge.
  • 0.5 sec activation.
  • 100 foot range.

Force Cascade (Tier 3) - Deals crushing damage to targets in line with primary target. Has knockback effect. Energy cost is reduced if you have an active Energy Form, but it consumes the energy form. Charge increases damage, knockback distance, and energy cost. There is an advantage that can be added to this power that also applies a hold to all affected targets.

  • 300-791 crushing damage.
  • 94-306 energy.
  • 2.33 sec charge.
  • 0.67 sec activation.
  • 100 foot range. 5 foot cylinder.

Showing page 1 of 2
Subscribe to MMO
RSS
Get free weekly updates, directly to your inbox.
Browse MMO & MMORPG Gaming