Conflagration (Tier 2) - Deals fire damage to the target and surrounding enemies. Has a rain of fire type appearance. 10% chance to apply Clinging Flames.
- 171 fire damage.
- 42 energy initially, 29 energy per 0.5 sec.
- 0.83 sec activation.
- 50 foot range, 15 foot sphere.

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Fireball (Tier 2) - Single target damage on tap, half damage to surrounding foes. Damage and energy cost increases with charge. 10% chance to apply Clinging Flames.
- 180-671 fire damage.
- 42-126 energy.
- 2.33 sec charge.
- 0.67 sec activation.
- 50 foot range, 10 foot sphere.
Flashfire (Tier 3) - Creates a pyre at the target's location. Applies Clinging Flames to all targets.
- 32 energy.
- 50 foot range, 15 foot sphere.
- 9.8 sec cooldown.