Champions Online Framework - Electricity

Article by Michael Hartman (10,439 pts ) , published Sep 28, 2009

Electricity is one of the ranged, elemental damage frameworks. It has a variety of ranged, high damage attacks than chain and synergize with each other.

Definition of Terms - Champions Online Powers

A number of terms used throughout this article may be confusing to new players of Champions Online. They are defined here in advance for your convenience.

  • Energy Builder - This is basically your auto attack. It deals some damage but it is primarily there to generate energy for your other attacks.
  • Close Attack - A melee range attack.
  • Close Area Attack - Melee range or PBAoE attack.
  • Ranged Attack - An attack made at range.
  • Ranged Area Attack - An area effect attack made from range.
  • Buffs - Enhancements to yourself or allies.
  • Healing - Ability that heals self or others, or resurrects.
  • Crowd Control - Abilities that control, hold, root, or snare your opponent.
  • Summon - An ability that summons a pet to assist you.
  • Block - A block enhancing shield.
  • Tier 0 - An ability you can take without taking any other powers in the set.
  • Tier 1 - You must have 1 other power from that set, or 2 from any other set before taking the power.
  • Tier 2 - You must have 3 other powers from that set, or 5 from any other set before taking the power.
  • Tier 3 - You must have 5 other power from that set, or 8 from any other set before taking the power.

Electricity - Energy Builder

As with all other sets, Electricity has one energy building power.

Electric Bolt (Tier 0) - Single target electricity damage. On attack has the chaince to apply Negative Ions, a short duration effect that causes future electric attacks to arc to additional targets.

Applying and utilizing Negative Ions is a critical synergy throughout the electricity set.

Electricity - Ranged Attack

Article ImageChain Lightning (Tier 0) - Single target damage on tap, with a chance (65%) to apply Negative Ions. On Charge, chains the effect to up to 3 additional targets.

  • 143 electrical damage at level 40.
  • 10 energy.
  • 1.33 sec charge.
  • 0.67 sec activation.
  • 100 foot range.

Lightning Arc (Tier 1) - Maintained single target damage. Damage increases as you maintain, and periodically arcs to an additional target.

  • 73-194 electrical damage at level 40.
  • 16 energy initially, 16 energy per 0.5 sec.
  • 0.67 sec activation.
  • 100 foot range.

Gigabolt (Tier 3) - Damages everything in a line between caster and target. 50% Chance of applying Negative Ions to all affected targets. Has a 75% chance to chain single target electrical damage. Can be charged if you have an Energy Form - this increases damage but removes the Energy Form.

  • 225-717 electrical damage at level 40.
  • 40-130 energy.
  • 2.33 sec charge
  • 0.83 sec activation.
  • 100 foot range.
  • 5 foot cylinder, affects 5 foes max.
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