Electricity is one of the ranged, elemental damage frameworks. It has a variety of ranged, high damage attacks than chain and synergize with each other.
A number of terms used throughout this article may be confusing to new players of Champions Online. They are defined here in advance for your convenience.
- Energy Builder - This is basically your auto attack. It deals some damage but it is primarily there to generate energy for your other attacks.
- Close Attack - A melee range attack.
- Close Area Attack - Melee range or PBAoE attack.
- Ranged Attack - An attack made at range.
- Ranged Area Attack - An area effect attack made from range.
- Buffs - Enhancements to yourself or allies.
- Healing - Ability that heals self or others, or resurrects.
- Crowd Control - Abilities that control, hold, root, or snare your opponent.
- Summon - An ability that summons a pet to assist you.
- Block - A block enhancing shield.
- Tier 0 - An ability you can take without taking any other powers in the set.
- Tier 1 - You must have 1 other power from that set, or 2 from any other set before taking the power.
- Tier 2 - You must have 3 other powers from that set, or 5 from any other set before taking the power.
- Tier 3 - You must have 5 other power from that set, or 8 from any other set before taking the power.
As with all other sets, Electricity has one energy building power.
Electric Bolt (Tier 0) - Single target electricity damage. On attack has the chaince to apply Negative Ions, a short duration effect that causes future electric attacks to arc to additional targets.
Applying and utilizing Negative Ions is a critical synergy throughout the electricity set.
Chain Lightning (Tier 0) - Single target damage on tap, with a chance (65%) to apply Negative Ions. On Charge, chains the effect to up to 3 additional targets.
- 143 electrical damage at level 40.
- 10 energy.
- 1.33 sec charge.
- 0.67 sec activation.
- 100 foot range.
Lightning Arc (Tier 1) - Maintained single target damage. Damage increases as you maintain, and periodically arcs to an additional target.
- 73-194 electrical damage at level 40.
- 16 energy initially, 16 energy per 0.5 sec.
- 0.67 sec activation.
- 100 foot range.
Gigabolt (Tier 3) - Damages everything in a line between caster and target. 50% Chance of applying Negative Ions to all affected targets. Has a 75% chance to chain single target electrical damage. Can be charged if you have an Energy Form - this increases damage but removes the Energy Form.
- 225-717 electrical damage at level 40.
- 40-130 energy.
- 2.33 sec charge
- 0.83 sec activation.
- 100 foot range.
- 5 foot cylinder, affects 5 foes max.