Mission Architect is part of the Issue 14 update and it allows players to create their own NPCs, missions, dialogue, story, and more. Essentially, the developers have taken their own mission creation tools and refined them into end-user class tools that players can leverage to create their own stories and content. The process is as easy as Choosing Your First Archetype. The player activates one of the Architect Entertainment terminals, click new story, and start filling in the blanks! Everything is driven either with fill in the blanks for things like dialogue, story title, and more; or it utilizes simple drop down boxes with choices. This makes building a mission a snap. You can make your very own in less than five minutes.
As with any new feature to an established game, there has been some mixed reaction and, as new features go, it has it's share of issues while bringing a surprisingly fun element to the game. Let's first tackle the good parts, then the bad parts, and lastly some analysis.