Ultimate Guide to Stats and Attributes in World of Warcraft - Offensive Stats Breakdown

Written by:  • Edited by: Michael Hartman
Published Aug 29, 2009

There are lots of different offensive stats in World of Warcraft that effect whether or not you can hit a target, and how hard you hit for. We look at all of these offensive stats including Attack Power, Spell Power, Critical Strike, Hit Rating, Haste Rating, Expertise, Spell and Armor Penetration.

Attack Power

Attack Power is a derivative stat, meaning that most Attack Power is directly derived from Strength or Agility, depending on the class. It is, however, also found as is in high amounts on Leather and Mail armor, as well as "generic" pieces like Rings, Necklaces, Weapons, and Cloaks. Attack Power effects ranged and melee physical damage, and is directly responsible for damage scaling on attacks. Typically, players will prefer the pure stats (Agility and/or Strength) over AP because those stats scale with buffs, like Blessing of Kings. Attack Power is found on red gems.

Armor Penetration

Hunter's use a lot of Armor Penetration
click to enlarge
Armor Penetration is a value often found on Leather and Mail gear that gives the player the ability to "pierce" a percentage of the target's Armor. Armor Penetration Rating converts into Armor Penetration Points at the rate of about 7:1. More important, though, is the amount of Armor Penetration Rating required to ignore 1% of a target's armor, and that value is 12.31:1. In other words, 12.31 Armor Penetration Rating directly converts into 1% of ignored armor at level 80. Of course, Armor Penetration is only useful for physical damage classes like Rogues, Hunters, DPS Warriors, Death Knights, Paladins, Feral Druids, and Enhancement Shamans. It is less useful for Frost and Unholy Death Knights because much of their damage is magic based, whereas Blood Death Knights need ArP because they're mostly physical damage. Armor Penetration is found on red gems.

Spellpower

Spellpower is the stat that modifies how much damage or healing any caster's spells will have. Every ability will take a percentage of a player's spellpower and modify its ultimate effect by that amount. Spellpower is not derived from any stats, but rather is found in a flat amount on all caster gear and items. This is considered to be the most important stat for all classes that cast spells - Warlocks, Mages, Priests, Holy Paladins, Restoration and Balance Druids, and Restoration and Elemental Shamans. It is hard to say just how much spellpower a level 80 player "needs" because it varies a bit, but 2000 is typically considered "decent" for most classes - but you should always strive for more.

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Craig P Dec 12, 2009 2:13 PM
RE: Ultimate Guide to Stats and Attributes in World of Warcraft - Offensive Stats Breakdown
very well done helped me understand everything better mainly spell penetration good expamples and explaining thanks :D

Sincerely
Arcmage Renallis
 
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